Is nobody working on extracting resources from SCBL, 3D models / Textures.
.usx .utx are thse files split into chunks across
.umd
.ass
.asstrm
I noticed that of all the umd's
PEC-ADV.umd
PEC-Main.umd
The above files are not compressed like the others they have .SC6 instead of EPCK why is that?
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