S.W.A.T. Target Liberty (*.TEX) Textures
Posted: Fri Oct 30, 2015 10:26 am
Hello guys!
about the game:
develoled by 3G Studios and published by Sierra.
Release date: October 26, 2007.
Carluver69 and me figured out the LMP Archives for the game and now we would like to figure out the texture files.
We tried to open it with Dageron's Console Texture Explorer tool but it looks that the palette is not well.
Could anyone help please?
Samples of .TEX (texture) files
Settings which we tried in ConsoleTextureExplorer: The textures are swizzled, bpp 8, graphics offset: 640
download: http://www.mediafire.com/download/n32na ... xfiles.rar
samples uses the following resolutions:
uzi.TEX's (64*16)
taser_pickup.tex (64*32)
loadscreen.tex (256*64)
fbi_ridel.tex (128*128)
ambulance_tex.tex (256*256)
Thanks,
Sleepy
about the game:
develoled by 3G Studios and published by Sierra.
Release date: October 26, 2007.
Carluver69 and me figured out the LMP Archives for the game and now we would like to figure out the texture files.
We tried to open it with Dageron's Console Texture Explorer tool but it looks that the palette is not well.
Could anyone help please?
Samples of .TEX (texture) files
Settings which we tried in ConsoleTextureExplorer: The textures are swizzled, bpp 8, graphics offset: 640
download: http://www.mediafire.com/download/n32na ... xfiles.rar
samples uses the following resolutions:
uzi.TEX's (64*16)
taser_pickup.tex (64*32)
loadscreen.tex (256*64)
fbi_ridel.tex (128*128)
ambulance_tex.tex (256*256)
Thanks,
Sleepy