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Re: NFS No Limits

Posted: Wed Apr 12, 2017 7:56 pm
by zimex25
nosfornos wrote:What about sb3d? Now, nobody pays attention to this file. What's up?
Everybody have racing games in a**... So I think of all interesting 3d model of cars never extracting...

Re: NFS No Limits

Posted: Tue Feb 12, 2019 2:53 pm
by taruncreation
Hello,
The obb of this game is not extractable. I tried Ninja Ripper but the ripped models look as if they are crushed from all side. They are like a box.
When using the nfs_no_limits.bms script I get error as it's not the expected "ZBIN" instead it's "ZBDS".
They have changed the format. So does anyone has any knowledge how to extract the obb?
Anyone knows which was the last rippable version of this game??

Re: NFS No Limits

Posted: Sun Feb 17, 2019 12:11 am
by zimex25
taruncreation wrote: Tue Feb 12, 2019 2:53 pm Hello,
The obb of this game is not extractable. I tried Ninja Ripper but the ripped models look as if they are crushed from all side. They are like a box.
When using the nfs_no_limits.bms script I get error as it's not the expected "ZBIN" instead it's "ZBDS".
They have changed the format. So does anyone has any knowledge how to extract the obb?
Anyone knows which was the last rippable version of this game??
In my view converting from this game is died. Nobody can't/didn't know how concert from this game. Sad.

Re: NFS No Limits

Posted: Sun Feb 17, 2019 9:27 am
by taruncreation
zimex25 wrote: Sun Feb 17, 2019 12:11 am
taruncreation wrote: Tue Feb 12, 2019 2:53 pm Hello,
The obb of this game is not extractable. I tried Ninja Ripper but the ripped models look as if they are crushed from all side. They are like a box.
When using the nfs_no_limits.bms script I get error as it's not the expected "ZBIN" instead it's "ZBDS".
They have changed the format. So does anyone has any knowledge how to extract the obb?
Anyone knows which was the last rippable version of this game??
In my view converting from this game is died. Nobody can't/didn't know how concert from this game. Sad.
Yeah...It's sad. btw do you know which was the last version we could rip from??

Re: NFS No Limits

Posted: Tue Feb 19, 2019 3:18 am
by Bigchillghost
taruncreation wrote: Tue Feb 12, 2019 2:53 pm So does anyone has any knowledge how to extract the obb?
You may use this BMS script to unpack the package.
NFSNL_OBBUnpacker.zip

Re: NFS No Limits

Posted: Tue Feb 19, 2019 3:15 pm
by zimex25
Bigchillghost wrote: Tue Feb 19, 2019 3:18 am
taruncreation wrote: Tue Feb 12, 2019 2:53 pm So does anyone has any knowledge how to extract the obb?
You may use this BMS script to unpack the package.
NFSNL_OBBUnpacker.zip
Thanks! New format of 3d models - .sb3d, old format of textures - .sba (but old tool didn't work) and unkown files of cars - .sb
https://mega.nz/#!rgtT1SoY!MBbH41qZBRwd ... DWCAcfDznc

Re: NFS No Limits

Posted: Wed Jul 17, 2019 4:29 pm
by Bigchillghost
Updated script v0.2.1 to handle a couple more compressed files.
viewtopic.php?p=148708#p148708

Re: NFS No Limits

Posted: Wed Jul 17, 2019 4:34 pm
by Bigchillghost
For pack files from newer version game, use this script.
NFSNL_packUnpacker.zip

Note: if you're gonna copy files to another folder, don't forget about the folders of the same names as the corresponding pack files, if there were any. Or you can simply leave the whole data folder untouched, the script will automatically create an individual folder for outputs.

Re: NFS No Limits

Posted: Wed Jul 17, 2019 4:37 pm
by Bigchillghost
Here's a BMS script to unpack png files within the sba files. Originally written for older version game but seems the sba files of newer version also contain png data.

Re: NFS No Limits

Posted: Wed Jul 17, 2019 6:58 pm
by zimex25
Bigchillghost wrote: Wed Jul 17, 2019 4:37 pm Here's a BMS script to unpack png files within the sba files. Originally written for older version game but seems the sba files of newer version also contain png data.
Well... Any script didn't work for me...

Re: NFS No Limits

Posted: Wed Jul 17, 2019 11:25 pm
by mrstyx
Can anybody help on finding the positions float ? I'm trying the one on 0x55BC (for one mesh obviously) but It don't seem to be the right one.

Image
(Click on the image for the full size, I dunno why it look small here)

Re: NFS No Limits

Posted: Thu Jul 18, 2019 12:35 am
by axmadulla
mrstyx wrote: Wed Jul 17, 2019 11:25 pm Can anybody help on finding the positions float ? I'm trying the one on 0x55BC (for one mesh obviously) but It don't seem to be the right one.

Image
(Click on the image for the full size, I dunno why it look small here)
Please tell me how you could open sb3d?

Re: NFS No Limits

Posted: Sat Aug 24, 2019 10:30 pm
by DIRTxDRIFT
Is there any news, guys?

Re: NFS No Limits

Posted: Mon Dec 09, 2019 6:03 pm
by zimex25
mrstyx wrote: Wed Jul 17, 2019 11:25 pm Can anybody help on finding the positions float ? I'm trying the one on 0x55BC (for one mesh obviously) but It don't seem to be the right one.

Image
(Click on the image for the full size, I dunno why it look small here)
I sending new samples. I hope someone will make script for .sb3d, .sba script need update beacuse I can only extract textures with alpha channel. In my view, the most important is models, texture can be extract using Ninja Ripper + Android Emulator on PC.
https://mega.nz/#!TslWXACL!29gF8co1K8t9 ... VEOofDn8K8
https://mega.nz/#!z9lSUQ5A!SQ05WH5bRj7a ... JLRBAAKtI4
https://mega.nz/#!T59AHCZT!URe3qbRdPhju ... VrjBlOYdM0
https://mega.nz/#!3p8WBCba!jVpBhnR1W3JK ... Nc7CFZT9MM

Re: NFS No Limits

Posted: Fri Apr 24, 2020 11:01 pm
by zimex25
Any news about 3d models?