Client unpacked with help of luigi's quick bms script, maybe someone would take a look at those files.
Game trailer
https://www.youtube.com/watch?v=4zFf3MiubTU
File samples
http://www.multiupfile.com/f/500fe8d4
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
ChuangShi Online《创世OL》
- shakotay2
- MEGAVETERAN
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Re: ChuangShi Online《创世OL》
using hex2obj (view link in my sig):
h2o file for 2nd submesh of 00000a1b.dat:
0x5C20 1272
Vb1
29 16
0x375C 322
020000
0x0 255
A VB size of 29 is somewhat strange. Never seen this before...
(For the weapon it's 32.)
h2o file for 2nd submesh of 00000a1b.dat:
0x5C20 1272
Vb1
29 16
0x375C 322
020000
0x0 255
A VB size of 29 is somewhat strange. Never seen this before...
(For the weapon it's 32.)
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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- beginner
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Re: ChuangShi Online《创世OL》
fatduck wrote:Where to find the unpack BMS script!?
Code: Select all
idstring "TCPK"
get OFFSET long
get FILES long
get DUMMY long
getdstring FOLDER 0x40
goto OFFSET
for i = 0 < FILES
get DUMMY threebyte
get TYPE byte
get DUMMY long
get OFFSET long
get SIZE long
savepos TMP
goto OFFSET
if TYPE & 0x10
get DUMMY byte
get XSIZE long
reverselong XSIZE
savepos OFFSET
comtype lzo1x
clog "" OFFSET SIZE XSIZE
else
log "" OFFSET SIZE
endif
goto TMP
next i