Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Star Wars - The Old Republic - Beta
-
- mega-veteran
- Posts: 215
- Joined: Sat Sep 24, 2011 7:06 pm
- Has thanked: 78 times
- Been thanked: 32 times
Re: Star Wars - The Old Republic - Beta
After re-downloading swtor miner's easymyp update, I get a unhandled exception error when I try and load a .tor file, like I did before. I don't know why this is happening again :/
-
- beginner
- Posts: 25
- Joined: Tue Sep 10, 2013 12:05 am
- Has thanked: 5 times
- Been thanked: 42 times
Re: Star Wars - The Old Republic - Beta
Mind posting the exception stacktrace?TRDaz wrote:After re-downloading swtor miner's easymyp update, I get a unhandled exception error when I try and load a .tor file, like I did before. I don't know why this is happening again :/
-
- mega-veteran
- Posts: 215
- Joined: Sat Sep 24, 2011 7:06 pm
- Has thanked: 78 times
- Been thanked: 32 times
Re: Star Wars - The Old Republic - Beta
You mean this?
Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Int32.Parse(String s, IFormatProvider provider)
at System.Diagnostics.PerformanceCounterLib.GetStringTable(Boolean isHelp)
at System.Diagnostics.PerformanceCounterLib.get_NameTable()
at System.Diagnostics.PerformanceCounterLib.get_CategoryTable()
at System.Diagnostics.PerformanceCounterLib.CounterExists(String category, String counter, Boolean& categoryExists)
at System.Diagnostics.PerformanceCounterLib.CounterExists(String machine, String category, String counter)
at System.Diagnostics.PerformanceCounter.Initialize()
at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName, Boolean readOnly)
at System.Diagnostics.PerformanceCounter..ctor(String categoryName, String counterName, String instanceName)
at MYPHandler.MYPHandler..ctor(String filename, del_FileTableEventHandler eventHandler_FileTable, del_FileEventHandler eventHandler_Extraction, HashDictionary hashDic) in C:\Code\Personal\SWTOR ripper\EasyMYP\MYPHandler\MYPHandler_extraction.cs:line 154
at EasyMYP.MainWindow.OpenArchive(String filename, Boolean block) in C:\Code\Personal\SWTOR ripper\EasyMYP\EasyMYP\MainWindow.cs:line 182
at EasyMYP.MainWindow.openArchiveToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Code\Personal\SWTOR ripper\EasyMYP\EasyMYP\MainWindow.cs:line 160
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6421 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
EasyMYP
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Models/EasyMYP_v3.6-Spec%20SWTOR%20Batch%20Dict%20Parser/EasyMYP.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6419 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6421 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6419 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MYPHandler
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Models/EasyMYP_v3.6-Spec%20SWTOR%20Batch%20Dict%20Parser/MYPHandler.DLL
----------------------------------------
HashDictionary
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Models/EasyMYP_v3.6-Spec%20SWTOR%20Batch%20Dict%20Parser/HashDictionary.DLL
----------------------------------------
HashCreator
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Models/EasyMYP_v3.6-Spec%20SWTOR%20Batch%20Dict%20Parser/HashCreator.DLL
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.6387 built by: Win8RTM
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
WarhammerOnlineHash
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Models/EasyMYP_v3.6-Spec%20SWTOR%20Batch%20Dict%20Parser/WarhammerOnlineHash.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6419 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6419 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
-
- beginner
- Posts: 25
- Joined: Tue Sep 10, 2013 12:05 am
- Has thanked: 5 times
- Been thanked: 42 times
Re: Star Wars - The Old Republic - Beta
Yeah, that's what I was looking for. Though I've altered EasyMyp even more since that release, and I don't have the code handy to debug that version. Try this one.TRDaz wrote:You mean this?
https://www.sendspace.com/file/dpw2hg
Re: Star Wars - The Old Republic - Beta
I just found all of this and wanted to say THANK YOU! for all of the hard work. I managed to find the armor/weapon models I was looking for.
One question if anyone could point me in the right direction... Is there a way to combine the models and textures? I'm very new to 3D modeling and spend more of my hobby time on the crafting side.
One question if anyone could point me in the right direction... Is there a way to combine the models and textures? I'm very new to 3D modeling and spend more of my hobby time on the crafting side.
-
- ultra-n00b
- Posts: 1
- Joined: Thu Oct 23, 2014 2:11 am
-
- ultra-n00b
- Posts: 2
- Joined: Wed Oct 29, 2014 9:53 pm
- Has thanked: 1 time
- Been thanked: 1 time
Re: Star Wars - The Old Republic - Beta
Hello i have a two questions, is there any way to find out what body parts does companions use? I sped alot of time trying to build companions from scratch, and had initial success with Ashara Zavros, mainly because there are only 6 Torgue heads and dozens of face paints. Later i tried do build Nadia Grell with semi-success but it was obvious that this is not a valid approach. So my question is this.
Is there any way to determinate what exact specification does given companion has? Like "Jaesa Willsaam - Type 3 head, Type 1 Customization, Type 4 Eyes, Type 21 haircolor".
And my second question is about republic/imperial army. Was anyone able to find imperial/republic assault droid? I mean the humanoid like, not the "big-robot-ish like one". I thought it will be pretty easy to find because HK-51 does have them as customization, but for my surprise, they are pretty hard to find.
Thanks for your time.
Is there any way to determinate what exact specification does given companion has? Like "Jaesa Willsaam - Type 3 head, Type 1 Customization, Type 4 Eyes, Type 21 haircolor".
And my second question is about republic/imperial army. Was anyone able to find imperial/republic assault droid? I mean the humanoid like, not the "big-robot-ish like one". I thought it will be pretty easy to find because HK-51 does have them as customization, but for my surprise, they are pretty hard to find.
Thanks for your time.
-
- VIP member
- Posts: 1330
- Joined: Wed Nov 05, 2008 12:16 pm
- Has thanked: 2710 times
- Been thanked: 884 times
Re: Star Wars - The Old Republic - Beta
swtor_main_art_creature_a_1.torNepsterCZ wrote:Was anyone able to find imperial/republic assault droid? I mean the humanoid like, not the "big-robot-ish like one". I thought it will be pretty easy to find because HK-51 does have them as customization
Republic model
resources\art\dynamic\creature\model\assassin_magnatrooper_a01.gr2
texture
resources\art\dynamic\creature\texture\assassin_magnatrooper_a01_v01_d.dds
Imperial model
resources\art\dynamic\creature\model\assassin_autotrooper_a01.gr2
texture
resources\art\dynamic\droid\assassin_droid\texture\___psd\assassin_autotrooper_a01_v01_d.dds
-
- ultra-n00b
- Posts: 4
- Joined: Mon Dec 30, 2013 10:23 pm
- Has thanked: 4 times
Re: Star Wars - The Old Republic - Beta
It's been a few months, can you show us how to help update the hash list for this?
Re: Star Wars - The Old Republic - Beta
Hi !
Some news about hashlist updates ? Or a new way to extract swtor models ?
Some news about hashlist updates ? Or a new way to extract swtor models ?
Re: Star Wars - The Old Republic - Beta
Does anyone know where to download the NodeViewer program (or better yet where the source lives)? All the links in this thread seem to be bad and so is every other link found through Google.