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Telltale and Gametap - extract to translate
Re: Telltale and Gametap - extract to translate
Hi, you can update the texts using only the landb files. Just droping the landbs and the font in Pack should work. Im from the spanish translation and my installer is 5MB size. If you wanna check it i could attach it.FireWolf wrote:Hi everyone, I am trying to make update with only my translate files in ttarch2 archive and nothing works. Translate all three episodes has around 200 MB in ttarch2, but if there will be only translate landb, then it should have around 10 MB. I guess there are important files with .lenc extension (which can be with ttarchext converted to .lua, and this format is readable in notepad++). Can anyone help me? I can upload some files, if you want it. Btw. sorry for my bad english
Re: Telltale and Gametap - extract to translate
Is not posible, i talked with Aluigi, and he told me that it needs a lot of time of work and testing.Kaltan wrote:And how to pack ttarch2 using compression?merlinsvk wrote:NCTT maybe means NonCompressed and ZCTT is ZipCompressed.
Re: Telltale and Gametap - extract to translate
Oh, I love you Many thanks to youStarnova wrote:Hi, you can update the texts using only the landb files. Just droping the landbs and the font in Pack should work. Im from the spanish translation and my installer is 5MB size. If you wanna check it i could attach it.FireWolf wrote:Hi everyone, I am trying to make update with only my translate files in ttarch2 archive and nothing works. Translate all three episodes has around 200 MB in ttarch2, but if there will be only translate landb, then it should have around 10 MB. I guess there are important files with .lenc extension (which can be with ttarchext converted to .lua, and this format is readable in notepad++). Can anyone help me? I can upload some files, if you want it. Btw. sorry for my bad english
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Re: Telltale and Gametap - extract to translate
Ive been trying to extract from TWAU, successfully with most things except from the d3dtx files. I can't seem to get them to convert to dds, the option that was supposed to work in the ttarchext didnt work D:
Re: Telltale and Gametap - extract to translate
How do I open this file? This is a file from TWD on Android. Files .font I was able to open using The Wolf Among Us Font Tool.
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Re: Telltale and Gametap - extract to translate
If I don't mistake, it's an A8 compression with 10 mip-maps. I'm sure. I know, that on PC textures have 3 methods of compressions (maybe, it's more, but generally new games use 3 methods): DXT1, DXT5 and A8. Also, some textures can have mip-maps. But about Android and iOS compression methods could know Dhampir.7dami77 wrote:How do I open this file? This is a file from TWD on Android. Files .font I was able to open using The Wolf Among Us Font Tool.
P.S. Poker Night almost has this structure (DXT1, DXT5 and A8 with mip-maps or without mip-maps), like TWAU and WD S2.
P.P.S. Sorry for bad English.
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Somebody tried to decompile and compile lua scripts? We tried to decompile .lenc files in Pack folder, but some people had problems (our archives on some PCs just don't loading, but on another PCs could load).
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Re: Telltale and Gametap - extract to translate
Tales from the Borderlands released today
Code: Select all
Borderlands_pc_Borderlands101_data.ttarch2 16,877.211 KB
Borderlands_pc_Borderlands101_ms.ttarch2 157,053.170 KB
Borderlands_pc_Borderlands101_txmesh.ttarch2 799,630.320 KB
Borderlands_pc_Borderlands101_voice.ttarch2 115,901.520 KB
Borderlands_pc_Engine_Lua_data.ttarch2 162.131 KB
Borderlands_pc_Menu_anichore.ttarch2 162.671 KB
Borderlands_pc_Menu_data.ttarch2 828.960 KB
Borderlands_pc_Menu_ms.ttarch2 6,675.668 KB
Borderlands_pc_Menu_txmesh.ttarch2 85,546.271 KB
Borderlands_pc_Project_anichore.ttarch2 1.610 KB
Borderlands_pc_Project_data.ttarch2 2,088.682 KB
Borderlands_pc_Project_txmesh.ttarch2 48.637 KB
Borderlands_pc_Shaders_shader.ttarch2 165,574.850 KB
Borderlands_pc_UI_anichore.ttarch2 265.400 KB
Borderlands_pc_UI_data.ttarch2 244.121 KB
Borderlands_pc_UI_ms.ttarch2 3,202.996 KB
Borderlands_pc_UI_txmesh.ttarch2 240,825.560 KB
_resdesc_50_Boot.lua 1.164 KB
_resdesc_50_Borderlands101.lua 1.313 KB
_resdesc_50_Engine_Lua.lua 0.994 KB
_resdesc_50_Menu.lua 1.164 KB
_resdesc_50_PC.lua 0.838 KB
_resdesc_50_Project.lua 1.112 KB
_resdesc_50_Shaders.lua 0.986 KB
_resdesc_50_UI.lua 1.148 KB
Borderlands_pc_Boot_anichore.ttarch2 7.508 KB
Borderlands_pc_Boot_data.ttarch2 49.242 KB
Borderlands_pc_Boot_ms.ttarch2 2,051.207 KB
Borderlands_pc_Boot_txmesh.ttarch2 31,215.946 KB
Borderlands_pc_Borderlands101_anichore.ttarch2 79,024.049 KB
Re: Telltale and Gametap - extract to translate
Great!! Wich key you used for ttarchext? Thanks!jediyoshi wrote:Tales from the Borderlands released today
Code: Select all
Borderlands_pc_Borderlands101_data.ttarch2 16,877.211 KB Borderlands_pc_Borderlands101_ms.ttarch2 157,053.170 KB Borderlands_pc_Borderlands101_txmesh.ttarch2 799,630.320 KB Borderlands_pc_Borderlands101_voice.ttarch2 115,901.520 KB Borderlands_pc_Engine_Lua_data.ttarch2 162.131 KB Borderlands_pc_Menu_anichore.ttarch2 162.671 KB Borderlands_pc_Menu_data.ttarch2 828.960 KB Borderlands_pc_Menu_ms.ttarch2 6,675.668 KB Borderlands_pc_Menu_txmesh.ttarch2 85,546.271 KB Borderlands_pc_Project_anichore.ttarch2 1.610 KB Borderlands_pc_Project_data.ttarch2 2,088.682 KB Borderlands_pc_Project_txmesh.ttarch2 48.637 KB Borderlands_pc_Shaders_shader.ttarch2 165,574.850 KB Borderlands_pc_UI_anichore.ttarch2 265.400 KB Borderlands_pc_UI_data.ttarch2 244.121 KB Borderlands_pc_UI_ms.ttarch2 3,202.996 KB Borderlands_pc_UI_txmesh.ttarch2 240,825.560 KB _resdesc_50_Boot.lua 1.164 KB _resdesc_50_Borderlands101.lua 1.313 KB _resdesc_50_Engine_Lua.lua 0.994 KB _resdesc_50_Menu.lua 1.164 KB _resdesc_50_PC.lua 0.838 KB _resdesc_50_Project.lua 1.112 KB _resdesc_50_Shaders.lua 0.986 KB _resdesc_50_UI.lua 1.148 KB Borderlands_pc_Boot_anichore.ttarch2 7.508 KB Borderlands_pc_Boot_data.ttarch2 49.242 KB Borderlands_pc_Boot_ms.ttarch2 2,051.207 KB Borderlands_pc_Boot_txmesh.ttarch2 31,215.946 KB Borderlands_pc_Borderlands101_anichore.ttarch2 79,024.049 KB
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Re: Telltale and Gametap - extract to translate
I'm waiting for key to TftB too, guysGreat!! Wich key you used for ttarchext? Thanks!
Hope you get it soon.
Re: Telltale and Gametap - extract to translate
Key for TFTB:
ttarchext.exe -k 81D89F9889DE9FA4E0D0E895629595C6DB8E92E9A9D6A4D3D8529F857BDBD398C4B79EB0CFC7AC9DA5A4BADBA996B7E1B1C49497E3A36F
ttarchext.exe -k 81D89F9889DE9FA4E0D0E895629595C6DB8E92E9A9D6A4D3D8529F857BDBD398C4B79EB0CFC7AC9DA5A4BADBA996B7E1B1C49497E3A36F
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Re: Telltale and Gametap - extract to translate
Is it just me or does the current QuickBMS script for unpacking .landb's (this one) not work with Tales from the Borderlands? It leaves me with the following error:
- error in src/xalloc.c line 617: xdbg_malloc()
Error: memory allocation problem
Not enough storage is available to process this command.
- error in src/xalloc.c line 617: xdbg_malloc()
Error: memory allocation problem
Not enough storage is available to process this command.
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Re: Telltale and Gametap - extract to translate
Someone managed to successfully convert files landb to txt?
Re: Telltale and Gametap - extract to translate
Tomas2886Cz wrote:Is it just me or does the current QuickBMS script for unpacking .landb's (this one) not work with Tales from the Borderlands? It leaves me with the following error:
- error in src/xalloc.c line 617: xdbg_malloc()
Error: memory allocation problem
Not enough storage is available to process this command.
Same problem here...
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Re: Telltale and Gametap - extract to translate
Guys, i tryed all ways to landb to txt, but Tales from the Borderland, have another crypting, what i should to do?