Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Revelation OL 《天谕》

Post questions about game models here, or help out others!
Post Reply
User avatar
CriticalError
double-veteran
double-veteran
Posts: 678
Joined: Sun Jul 05, 2009 2:03 am
Has thanked: 104 times
Been thanked: 41 times

Revelation OL 《天谕》

Post by CriticalError »

Hello guys, well with small help of Ekey and Aluigi I got unpacked files from this game, after checking them, the native format ofc can't figure out, but stored in .dat 3D format, so well maybe somebody can take a look into files? ok many thanks for try and hope somebody can take a look into that.

http://puu.sh/bsm5i/d7bfc98d09.7z
fatduck
mega-veteran
mega-veteran
Posts: 315
Joined: Wed Aug 02, 2006 10:07 pm
Has thanked: 10 times
Been thanked: 94 times

Re: Revelation OL 《天谕》

Post by fatduck »

Same format as Dragon Sword(龙剑).
Similar to Legendary Champions.

the 3d model(geometry) is in .primitives extension (header 0x42A14E65)
bones, material etc are in .visual extension (header 0x62A14E45)
animation should be in .anca extension

without the name, it's almost impossible to match them automatically.
I worked a bit and then given up!
No more Fatduck, no more FatImporter, Byebye everyone!
User avatar
CriticalError
double-veteran
double-veteran
Posts: 678
Joined: Sun Jul 05, 2009 2:03 am
Has thanked: 104 times
Been thanked: 41 times

Re: Revelation OL 《天谕》

Post by CriticalError »

well many thanks, but as see, no way to got file names, just dumping it from .exe but is really hard got them for me, I think need put in the garbage this game :( thanks a lot for try fat, grateful, take care.
Karpati
ultra-veteran
ultra-veteran
Posts: 467
Joined: Thu Dec 07, 2006 11:25 pm
Has thanked: 9 times
Been thanked: 95 times

Re: Revelation OL 《天谕》

Post by Karpati »

The 3D Object Converter supports the BigWorld Technology .primitives format 3 years ago, so just rename your *.dat file to *.primitives and use the batch converter module in registered mode to get all models in one step.
pixellegolas
ultra-veteran
ultra-veteran
Posts: 423
Joined: Mon Aug 11, 2008 11:30 pm
Has thanked: 27 times
Been thanked: 15 times

Re: Revelation OL 《天谕》

Post by pixellegolas »

Where is unpack? :) I made a thread but nothing there:

viewtopic.php?f=10&t=11892&hilit=revelation

Here is character customization to see models:

https://www.youtube.com/watch?v=eVvsuH8-K2I
User avatar
CriticalError
double-veteran
double-veteran
Posts: 678
Joined: Sun Jul 05, 2009 2:03 am
Has thanked: 104 times
Been thanked: 41 times

Re: Revelation OL 《天谕》

Post by CriticalError »

pixellegolas wrote:Where is unpack? :) I made a thread but nothing there:

viewtopic.php?f=10&t=11892&hilit=revelation

Here is character customization to see models:

https://www.youtube.com/watch?v=eVvsuH8-K2I
ok here we go, special thanks to aluigi and ekey.
# 1gab / 2gab / bag
# Dragon Sword, JianLong, Revelation
# thanks Ekey :)
# script for QuickBMS http://quickbms.aluigi.org

comtype lzo1x

get MAGIC long
get dwTotalFiles long
get dwTableOffset long
if MAGIC == 0x62616731
math XOR_FILES = 0xe7356461
math XOR_OFFSET = 0xcb449442
math XOR1 = 0x698346BD
math XOR2 = 0x867389FE
math XOR3 = 0xABEDC59D
elif MAGIC == 0x62616732
math XOR_FILES = 0x27252421
math XOR_OFFSET = 0x3b343432
math XOR1 = 0x5953565D
math XOR2 = 0x6663696E
math XOR3 = 0x7B7D757D
else
print "Error: unsupported magic signature %MAGIC|x%"
cleanexit
endif
math dwTotalFiles ^ XOR_FILES
math dwTableOffset ^ XOR_OFFSET

goto dwTableOffset
for i = 0 < dwTotalFiles
savepos ENTRY_OFF

get NAME_CRC long
xmath NAME_CRC "NAME_CRC ^ ENTRY_OFF ^ XOR1"

if MAGIC == 0x62616732
get NAME_CRC2 long # ???
endif

get OFFSET long
xmath OFFSET "OFFSET ^ ENTRY_OFF ^ XOR2"

get ZSIZE long
xmath ZSIZE "ZSIZE ^ ENTRY_OFF ^ XOR3"

savepos TMP
goto OFFSET
getdstring DUMMY 0x18
get ZIP long
if ZIP == 0x5a5a5a5a
get SIZE long
savepos OFFSET
clog "" OFFSET ZSIZE SIZE
else
log "" OFFSET ZSIZE
endif
goto TMP
next i
pixellegolas
ultra-veteran
ultra-veteran
Posts: 423
Joined: Mon Aug 11, 2008 11:30 pm
Has thanked: 27 times
Been thanked: 15 times

Re: Revelation OL 《天谕》

Post by pixellegolas »

Thanks!
User avatar
CriticalError
double-veteran
double-veteran
Posts: 678
Joined: Sun Jul 05, 2009 2:03 am
Has thanked: 104 times
Been thanked: 41 times

Re: Revelation OL 《天谕》

Post by CriticalError »

pixellegolas wrote:Thanks!
u welcome, have a nice day buddy.
ALYX
advanced
Posts: 41
Joined: Wed Apr 07, 2010 7:33 pm
Has thanked: 12 times
Been thanked: 1 time

Re: Revelation OL 《天谕》

Post by ALYX »

CriticalError, can you share a link to download client?
User avatar
CriticalError
double-veteran
double-veteran
Posts: 678
Joined: Sun Jul 05, 2009 2:03 am
Has thanked: 104 times
Been thanked: 41 times

Re: Revelation OL 《天谕》

Post by CriticalError »

ALYX wrote:CriticalError, can you share a link to download client?
well here is the webpage, don't remember where is download link xD

http://tianyu.163.com/
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: Revelation OL 《天谕》

Post by chrrox »

CriticalError wrote:
ALYX wrote:CriticalError, can you share a link to download client?
well here is the webpage, don't remember where is download link xD

http://tianyu.163.com/

http://tianyu.163.com/download/
amzerof6
advanced
Posts: 57
Joined: Sat Oct 23, 2010 3:50 pm
Has thanked: 2 times
Been thanked: 2 times

Re: Revelation OL 《天谕》

Post by amzerof6 »

I try the QuickBMS script, but it's not working
You do not have the required permissions to view the files attached to this post.
OutSide
ultra-n00b
Posts: 8
Joined: Thu Sep 12, 2013 2:39 pm

Re: Revelation OL 《天谕》

Post by OutSide »

Bump on this. @Ekey. Any news with your unpacker?
Post Reply