Hello, (i'm noob) i know :v
but
decompress a Unity3D file with quick BMS and all to import a .assets file
but i can't it and dont work
just no import / open the file on 3dmax :/
i want convert this car > http://prntscr.com/4btxfk
fron \/ this app
> unity file
http://www.mediafire.com/download/xgwjx ... Gol360.rar
but on quick bms is working (normal and easy)
image:
quick bms
http://prntscr.com/4brfm2
And on 3dMax the .Assets / MainData don't open
3DMax:
only make that White line and dont show materials
http://prntscr.com/4brfv9
Tested in another .Assets / Maindata files is working in perfect state
any can help me?
- sry my bad english xD
EDIT:
LOL i post on wrong place, SORRY ;-;
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