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Game import MAXScripts & tools

Post questions about game models here, or help out others!
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Tosyk
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Re: Game import MAXScripts

Post by Tosyk »

hi, Chipicao
would you support weights for your scripts?
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Re: Game import MAXScripts

Post by huckleberrypie »

Also, would it be hard for you to improve on the Mafia/LS3D 4DS import/export? It's been twelve years yet we don't have a decent tool besides Zmodeler 1.x, to which skinned character/ped meshes aren't supported.
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Re: Game import MAXScripts

Post by Chipicao »

The problem is I'm not good with skinning in maxscript. Vagos and I tried it once and it all went to shit. :)

I do have some clues on how to make it work, but not the time or disposition. Sorry.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
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Re: Game import MAXScripts

Post by Chipicao »

I have updated the Unity script to fix an issue with certain meshes from Unity 4.3.x games.
@those who sent me PMs about meshes not loading, this should fix it. Let me know if there are any more problems.

LE: Fix something and break something else...
The latest release had an issue with meshes from Unity 4.0-4.2.
Please re-download the fixed script (version # remains the same).
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
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Re: Game import MAXScripts

Post by vladikkgg »

I find configurator of VW auto http://configurator.atlant-m.kiev.ua/ .This made whis TurnTool(file .tnt). How to convert it to obj,3ds?
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Re: Game import MAXScripts

Post by PseT »

Hi,
I exported my first PCARS circuit, but I feel it lacks textures. Do you know if PCARS stores textures in another file than the circuit?
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Re: Game import MAXScripts

Post by Chipicao »

Textures cannot be applied automatically for pCars models because they lack correct names. You will have to do everything manually, and unfortunately it's not easy for tracks.
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Re: Game import MAXScripts

Post by PseT »

Actually it is not simple, another question I get an error on some tracks

--No "findstring" function for undefinened

Have you an idea of the problem

No problem to import a cars
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Re: Game import MAXScripts

Post by Chipicao »

Which track?
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Re: Game import MAXScripts

Post by PseT »

Brands Hatch Indy, no problems with Bathurst !!
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Re: Game import MAXScripts

Post by PseT »

My first import Pcars - Bathurst, Now I must find the names of Textures
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Re: Game import MAXScripts

Post by PseT »

Have you any idea how to extract the circuit and car Raceroom or DTM Experience?
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Re: Game import MAXScripts

Post by Chipicao »

I checked Brands_hatch_indy and indeed there's an error in the loading process. I'll post once I have a fix.

IIRC DTM Experience is encrypted, we need tools to decrypt. No idea about Raceroom.
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Re: Game import MAXScripts

Post by PseT »

Thanks in advance for the debug, RaceRoom is certainly as DTM Exp. This is the same game
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Re: Game import MAXScripts

Post by KarinFutoGT »

Raceroom Racing Experience is what i want right now, almost all the racing games can be ripped except this one that have the awesome Audi 90 IMSA GTO from 1989 #4 :lol:
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