Star Citizen (Cryengine) has released their Arena Commander module, and have now encrypted their 'scripts.pak' which is preventing modders from continuing their work.
Ive seen talk on here about decrypting cryengine .pak files, and was wondering if anyone could help? I have no idea how to get the key needed myself.
So any help would be appreciated
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Star Citizen now Encrypting ....
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Re: Star Citizen now Encrypting ....
poked a bit around in the depth of this forum (remembered that there was something related to cryengine and encryption)
viewtopic.php?f=10&t=9818&hilit=crysis+encrypt&start=30
(goin to post more details here if i get more dug out)
viewtopic.php?f=10&t=9818&hilit=crysis+encrypt&start=30
(goin to post more details here if i get more dug out)
Re: Star Citizen now Encrypting ....
It's the same method Crysis 3 uses with a different key. The Star Citizen key is:
Code: Select all
unsigned char g_RSAKeyData[140] = {
0x30, 0x81, 0x89, 0x02, 0x81, 0x81, 0x00, 0xF4, 0x6F, 0x92, 0x32, 0x80, 0xAC, 0x43, 0x08, 0x86, 0x8C, 0x30, 0x99, 0x76, 0x4B, 0x7F, 0xE4, 0xFB, 0x4F, 0x54, 0xFD, 0x26, 0xFB, 0xFF, 0x5F, 0xE1,
0x02, 0x92, 0x57, 0x1D, 0xFA, 0x14, 0xF7, 0x69, 0xB3, 0xE3, 0xE4, 0x96, 0x76, 0x7B, 0x6E, 0x5F, 0xA7, 0x9E, 0x8B, 0x7C, 0xF2, 0xB7, 0xAE, 0xFF, 0x96, 0x67, 0x30, 0xE8, 0xA4, 0x48, 0x3F, 0x28,
0x80, 0xEF, 0x75, 0xA1, 0x87, 0xBB, 0xCC, 0x7D, 0x1D, 0x56, 0x8C, 0xD6, 0xE4, 0x13, 0x07, 0xFF, 0x52, 0x64, 0x15, 0xD5, 0xEC, 0x1F, 0x63, 0xA1, 0x47, 0xD6, 0xD8, 0x6F, 0xD3, 0xF2, 0x54, 0xB8,
0x8F, 0xC5, 0x6C, 0xB9, 0x39, 0xDA, 0x19, 0xA8, 0x3F, 0x67, 0xC1, 0xBA, 0x52, 0x3E, 0xF4, 0x45, 0x7C, 0x55, 0xB5, 0xE7, 0xCD, 0x4E, 0xEA, 0x6D, 0x2B, 0x35, 0x97, 0x4A, 0x96, 0x80, 0x29, 0xFA,
0xEE, 0xAD, 0xD4, 0xCE, 0x73, 0x36, 0xAF, 0x02, 0x03, 0x01, 0x00, 0x01,
} ;