I'm not going to use their renderer, I'm only using the main executable as reference (the disassembled output is very useful).Hamers wrote:Well that would be the best thing ever probably. But how? I mean the renderer is obviously pretty advanced and custom tailored to the SPUs right? How would you make that running on PC? Or do you plan to write an emulator specifically for Beyond
If I can remake the way the game parses content I can make a new renderer using Mogre.