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WWE SmackDown vs RAW (PS2) .PAC

Old posts about game archives and other formats.
Mr.Mouse
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Post by Mr.Mouse »

jasmine wrote:
kekkorag wrote:now it's texture 3d model time :)

P.s. Ok Ok u can kill me if u want :D
I really wish I could understand the models. I can't seem to decipher the format. Have a few clues but not enough to reconstruct the 3d data. I'll keep you posted.
I'm just up to my neck in work right now. So I can't help yet.
kekkorag
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Post by kekkorag »

unfortunately i find an error, when u try to export files that are 16 colors
the program freeze with this error - Run-Time error "53" file not found

it's only my problem?
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TheKidRocker
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Post by TheKidRocker »

kekkorag wrote:unfortunately i find an error, when u try to export files that are 16 colors
the program freeze with this error - Run-Time error "53" file not found

it's only my problem?
I marked all files and extracted them, no error occured for me

dont know if i may ask this here, but how do i burn the modified files back so the game boots
Im pretty sure it wont boot up when i just burn all files as a data disc.

I have the original PAL Game btw so its not illegal :)
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kekkorag
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Post by kekkorag »

Nero DVD UDF ISO 1 session
kekkorag
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Post by kekkorag »

error runtime 53 is a vbrun error because it cant find dll or similar

i downloadw vbrun6.0sp5 but cant resolve the problem

Can somebody help me?
kekkorag
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Post by kekkorag »

solved :D
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Post by jasmine »

Try comctl32.ocx and also the newest version of the visual basic runtime files is Service Pack 6.
kekkorag
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Post by kekkorag »

solved 10x

is it possible open the other pac files with this tool opportunely modified?
i think that all this files have a common characteristic
i'm reading Definitive_Guide_To_Exploring_File_Formats_MW_2004 but it's too har for my little knowledge :)
jasmine
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Post by jasmine »

kekkorag wrote:solved 10x

is it possible open the other pac files with this tool opportunely modified?
i think that all this files have a common characteristic
i'm reading Definitive_Guide_To_Exploring_File_Formats_MW_2004 but it's too har for my little knowledge :)
I have not been able to find a commonality between all of the PAC files.
kekkorag
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Post by kekkorag »

jasmine wrote:
kekkorag wrote:solved 10x

is it possible open the other pac files with this tool opportunely modified?
i think that all this files have a common characteristic
i'm reading Definitive_Guide_To_Exploring_File_Formats_MW_2004 but it's too har for my little knowledge :)
I have not been able to find a commonality between all of the PAC files.
Your sentence confirm my little knowledge :)
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cfcrule
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Post by cfcrule »

i know it's off topic (sorry) but hopefully multiex program will be able to implement it.

does anyone know how to change wrestlers entrance music in the bgm.afs file in this game, i've tried using afs explorer but so far it's not recognising the tunes in the game.
kekkorag
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Post by kekkorag »

u have to convert wav to adx , but u know this alread

use a wav with :

Frequency 48000

Bits 16

Channels Stereo

:)
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Post by kekkorag »

There is a way in order to render compatible SVsRPacXtractor with the others pac of the game?

It would be amazing to find the menu files, where the background and the photos are stored so as to to be able to change them.

in this archives there are 3 files pac, i noticed with hex workshop that are stored files tim2 http://dl3.rapidshare.de/files/2775900/28590597/ED0.rar
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Post by kekkorag »

news?
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Post by jasmine »

kekkorag wrote:news?
Game Extractor will search for TIM2 files and extract them. That's what I used.
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