Important information: this site is currently scheduled to go offline indefinitely by end of the year.

PSP Imageepoch mdl noesis script

Post questions about game models here, or help out others!
anime663
veteran
Posts: 111
Joined: Mon Jun 04, 2012 1:45 am
Has thanked: 29 times
Been thanked: 2 times

Re: PSP Imageepoch mdl noesis script

Post by anime663 »

I got the .dat out of the bin but then I try to get that extracted or whatever and it either says Access denied or makes more .dat files but keeps replacing one and is never ending, or I'm just making it stop to soon. Is it supposed to do that?
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

i have no idea what your doing. you have something wrong in your parameters.
just keep messing with offzip you will get it eventually look at what it tells you.
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

the .dat file is the same as 7 dragon just delete all data before INSM
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

Does this script work for blender 2.49b? It's not showing up in my importers panel...

Plus the bms script for the cpk files of Last Ranker says "0 files found" when I try to export the stuff from the CHR folder... :\
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

use this
http://hcs64.com/files/utf_tab07b5_special.zip
and it is not a blender script it is a noesis script.
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

chrrox wrote:use this
http://hcs64.com/files/utf_tab07b5_special.zip
and it is not a blender script it is a noesis script.
Ah silly me! I got fooled by the .py extention! Sorry for the mistake.

Btw I just noticed something... Last Ranker is CNK, not CPK. Is it just the same stuff?
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

i just ran offzip on the files.
c:\offzip.exe -a -z -15 c:\file.cnk c:\extract 0
and you will get an output mdl file.
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

I seriously don't know what is wrong here... but running offzip over the .cnk files I have from LR I only get some .dat files and a message like this:

0x00006800
-zlib Z_DATA_ERROR, the data in the file is not in zip format
or uses a different windowBits value (-z). Try -z 15

- 45 valid zip blocks found


And if I use -z 15 it tells me to try -z -15 again (which isn't working).
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

48 valid files is correct. now look at those files and they will have extensions even tho in the window it does not show it.
find the biggest .ins file and rename it to .mdl then open it in noesis.
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

There is any .ins file. I get only .dat format :?
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

I saw you posted this
http://sticklove.com/viewtopic.php?f=18&t=172
if you look at ZIG folder
you will see CHR_P_ZIG00.MDL
just open that in noesis
Image
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

Image

What did I do wrong now? [roll]

Plus, I really don't get why I can't extract the other cnk files like you did... I think I will just give up with those... :(
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: PSP Imageepoch mdl noesis script

Post by chrrox »

your problem is you have an old noesis update noesis.
RunaWhite
veteran
Posts: 158
Joined: Sat Jan 07, 2012 2:30 pm
Has thanked: 56 times
Been thanked: 33 times

Re: PSP Imageepoch mdl noesis script

Post by RunaWhite »

Got it! Now with an updated version this one at least works :) thanks!
Spira1&He1ix
beginner
Posts: 20
Joined: Sun Jun 24, 2012 4:44 pm
Been thanked: 1 time

Re: PSP Imageepoch mdl noesis script

Post by Spira1&He1ix »

Sorry for revive a dead thread,will this support "Saigo no Yakusoku no Monogatari",the game which Sol trigger is sequence? Yes,it is an Image epoch game too!
Post Reply