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PSP Imageepoch mdl noesis script
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Re: PSP Imageepoch mdl noesis script
I got the .dat out of the bin but then I try to get that extracted or whatever and it either says Access denied or makes more .dat files but keeps replacing one and is never ending, or I'm just making it stop to soon. Is it supposed to do that?
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Re: PSP Imageepoch mdl noesis script
i have no idea what your doing. you have something wrong in your parameters.
just keep messing with offzip you will get it eventually look at what it tells you.
just keep messing with offzip you will get it eventually look at what it tells you.
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Re: PSP Imageepoch mdl noesis script
the .dat file is the same as 7 dragon just delete all data before INSM
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Re: PSP Imageepoch mdl noesis script
Does this script work for blender 2.49b? It's not showing up in my importers panel...
Plus the bms script for the cpk files of Last Ranker says "0 files found" when I try to export the stuff from the CHR folder... :\
Plus the bms script for the cpk files of Last Ranker says "0 files found" when I try to export the stuff from the CHR folder... :\
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Re: PSP Imageepoch mdl noesis script
use this
http://hcs64.com/files/utf_tab07b5_special.zip
and it is not a blender script it is a noesis script.
http://hcs64.com/files/utf_tab07b5_special.zip
and it is not a blender script it is a noesis script.
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Re: PSP Imageepoch mdl noesis script
Ah silly me! I got fooled by the .py extention! Sorry for the mistake.chrrox wrote:use this
http://hcs64.com/files/utf_tab07b5_special.zip
and it is not a blender script it is a noesis script.
Btw I just noticed something... Last Ranker is CNK, not CPK. Is it just the same stuff?
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Re: PSP Imageepoch mdl noesis script
i just ran offzip on the files.
c:\offzip.exe -a -z -15 c:\file.cnk c:\extract 0
and you will get an output mdl file.
c:\offzip.exe -a -z -15 c:\file.cnk c:\extract 0
and you will get an output mdl file.
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Re: PSP Imageepoch mdl noesis script
I seriously don't know what is wrong here... but running offzip over the .cnk files I have from LR I only get some .dat files and a message like this:
0x00006800
-zlib Z_DATA_ERROR, the data in the file is not in zip format
or uses a different windowBits value (-z). Try -z 15
- 45 valid zip blocks found
And if I use -z 15 it tells me to try -z -15 again (which isn't working).
0x00006800
-zlib Z_DATA_ERROR, the data in the file is not in zip format
or uses a different windowBits value (-z). Try -z 15
- 45 valid zip blocks found
And if I use -z 15 it tells me to try -z -15 again (which isn't working).
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Re: PSP Imageepoch mdl noesis script
48 valid files is correct. now look at those files and they will have extensions even tho in the window it does not show it.
find the biggest .ins file and rename it to .mdl then open it in noesis.
find the biggest .ins file and rename it to .mdl then open it in noesis.
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Re: PSP Imageepoch mdl noesis script
I saw you posted this
http://sticklove.com/viewtopic.php?f=18&t=172
if you look at ZIG folder
you will see CHR_P_ZIG00.MDL
just open that in noesis
http://sticklove.com/viewtopic.php?f=18&t=172
if you look at ZIG folder
you will see CHR_P_ZIG00.MDL
just open that in noesis
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Re: PSP Imageepoch mdl noesis script
Sorry for revive a dead thread,will this support "Saigo no Yakusoku no Monogatari",the game which Sol trigger is sequence? Yes,it is an Image epoch game too!