Any bms os tool to unpack/pack the .Cache files?
Thanks
Sampleprops_v28.rar
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
.Cache file
Re: .Cache file
1. What game?
2. Sample no longer exists.
2. Sample no longer exists.
Currently researching: Alpha Prime scripting (AI and mods)
Queued: EE .cache repacking, CustomPak repacking, Gameloft Scrambled Zip multitool, GRAF Extractor Skeleton repacking, Gun Metal filenames CRC
Queued: EE .cache repacking, CustomPak repacking, Gameloft Scrambled Zip multitool, GRAF Extractor Skeleton repacking, Gun Metal filenames CRC
Re: .Cache file
1.Urban Trial FreestyleGMMan wrote:1. What game?
2. Sample no longer exists.
2.All are the same
-
- veteran
- Posts: 145
- Joined: Wed Jun 02, 2010 4:53 am
- Has thanked: 20 times
- Been thanked: 149 times
- Contact:
Re: .Cache file
ok,herbert3000 wrote:Please reupload the file.
"The file props_v28.rar does not exists anymore."
sample props_v28.rar
-
- veteran
- Posts: 145
- Joined: Wed Jun 02, 2010 4:53 am
- Has thanked: 20 times
- Been thanked: 149 times
- Contact:
Re: .Cache file
There's not much interesting to export from this file. And I also don't think that repacking would make much sense.
It consists of thumbnails* and paths to textures and assets (tga, png, adf, epe).
*usually 128x128 pixels, uncompressed RGB (= 3 bytes per pixel)
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
It consists of thumbnails* and paths to textures and assets (tga, png, adf, epe).
*usually 128x128 pixels, uncompressed RGB (= 3 bytes per pixel)
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
You do not have the required permissions to view the files attached to this post.
Re: .Cache file
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)[/quote]
Thanks!
textures and 3d objects store in other file.please help me to edit this files.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)[/quote]
Thanks!
textures and 3d objects store in other file.please help me to edit this files.
Re: .Cache file
Thanks!reznov wrote:The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
textures and 3d objects store in other file.please help me to edit this files. [/quote]
herbert3000,you do not want to help me!