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Mechwarrior Tactics : Unity Browser Based game

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blaar
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Mechwarrior Tactics : Unity Browser Based game

Post by blaar »

I was wondering. Any one played a bit with Unity Browser Based games ?

I would love to get my paws on some Mechwarrior Tactics 3d meshes so that I can sit and convert them to paper models.

The game does not have a client that must be installed before one can play, but instead it is all streamed directly to PC. My guess is , that the downloaded data is stored in the browser's cache.

Any ideas ?

Thanks
Reinitialized
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Re: Mechwarrior Tactics : Unity Browser Based game

Post by Reinitialized »

I've been able to dump the assets of Unity Web Player games using the following tool:
https://github.com/ata4/disunity
with the command 'disunity -c dump <asset bundle path>'

The path to the cached asset bundles for a particular one of these games on my PC is:
%HOMEPATH%\AppData\LocalLow\Unity\WebPlayer\Cache\<game name>
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Chipicao
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Re: Mechwarrior Tactics : Unity Browser Based game

Post by Chipicao »

Or you could use this MAXScript: http://kotschopshop.com/topic/5134976

It supports assets created with all Unity versions from 2.5.0f5 to 4.2.0f4 (4.3 will be added soon) and many platforms such as Web, PC, iOS, Android, Xbox 360, OSX and Linux.
Models are imported with complete hierarchy and transformations, materials, vertex normals, color, UV1 and UV2.

To get files from web-based games, you can use programs like URLsnooper to look for .unity3D files.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
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