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Unpack .AIA animation files

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aspire
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Unpack .AIA animation files

Post by aspire »

Please help me understand the .AIA/ASO file format common with YS series PC games. I want to get at the .DDS files contained within.

I have placed a sample here:
https://www.dropbox.com/s/4oakt5h929ao2ze/C_400.zip

Thank you.
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Re: Unpack .AIA animation files

Post by aspire »

Can anyone help with this or hazard a guess?
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Re: Unpack .AIA animation files

Post by shakotay2 »

most people don't like to start from scratch. So do I.

The more infos you provide the more likely you'll get a reply.

A hexdump screenshot of the formats first 1024 bytes for example would be helpful.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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Re: Unpack .AIA animation files

Post by aspire »

Sure. As requested,
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Re: Unpack .AIA animation files

Post by aspire »

continued
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Re: Unpack .AIA animation files

Post by shakotay2 »

hmm, TextureFinder doesn't reveal too mucch:
Image
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Unpack .AIA animation files

Post by aspire »

I believe the textures are obscured in some way - either compressed or encrypted. When extracting the YS Origin data (data.ni) archives, the enemy and player sprite sheets are not present in the file structure where other textures are located. However, there is a ANI folder containing many large .AIA files... I am certain the sprite sheets are located here.
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Re: Unpack .AIA animation files

Post by MrAdults »

This format is supported in Noesis 4.093.
Image
The pixel data was compressed using a custom variable-sized RLE algorithm.
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Re: Unpack .AIA animation files

Post by aspire »

Thanks a bunch for this...

I downloaded version V4.093, but when I load any .AIA file, it says "Preview mode is not available but would you like to export". When I select yes, no files get created. I ran Noesis as administrator on two different win7 boxes and tried various .aia files but no luck. Am I doing it wrong?
Last edited by aspire on Sun Dec 22, 2013 6:13 pm, edited 1 time in total.
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Re: Unpack .AIA animation files

Post by aspire »

Please disregard my previous post. I figured out what was happening.

I verified the .AIA files from "Ys: Oath in Felghana" load fine in Noesis, however, the .AIA files from "Ys Origin" do not. I guess the format is a bit different. The very first post of this thread has a downloadable example of an .AIA file from YS Origin.

Thanks so much!
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Re: Unpack .AIA animation files

Post by MrAdults »

Oh, I just assumed Ys Origin was the same. Looks like they made some minor changes to the header. Update to 4.094 and they'll work.
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Re: Unpack .AIA animation files

Post by aspire »

Fantastic! Thanks again for this.
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