which mesh? And why was the adjustment required?SergeantJoe wrote:Whew, after nearly six hours of messing about I finally managed to adjust the skeleton to fit the mesh
Don't know.are animations still that big of a stretch?
Again someone had to spend his time and nerves...
Yep, that's what you are.I don't want to be greedy, but
hmm, "tailored"?we could just replace them with ones tailored specifically for the original skeleton.
That means you'll need to edit them. That's another fun...
sounds like an advertising slogan - but maybe.Plus this game has the best melee animations I've ever seen,