zorg93 wrote:
dont take this the wrong way but scocl was the final nail in the coffin for iv online on console. even though its intentions were good(like this) what it was being used for wasnt good and really harmed online
scocl (first released more than 3 years after the IV) doesn't support x360 sco format among with old native hashes , this was done via script conversion by some other tool , so the thing is that I did not provide direct capabilities of console modding as opposed to the tool from this topic which allowed to cheat in an easiest way by tweaking text files , and it was like few days since the Online launch when cheaters started to appear . I wouldn't be the one writing this if not the statements here that were telling something like
we won't ruin Online but doing whatever we are doing .
ThanatosSelisen said that eboot was patched even before and this is true
but it's much harder then tweak text based file and the changes applied to make the "feature" in eboot are usually limited by few bytes ,
but config file tweaking allows to do limitless changes in the data structure because V has a lot of stuff like this in text , and as
result for Online the
whole game gets desynchronized with disconnecting all clients only because of one with such config . If we will look at x360 then we can see that there are no xex mods for V , it was doomed with the ability to patch config . No offense ppl , just the facts .