This is what I meant, although I may have misunderstood:I'm not sure what "divisors" you're referring to
Yes, I'm using the COMP for the bias and the MESH AABBs for the scale.MrAdults wrote:I just looked back at a TRB, I was mistaken, you can pretty easily use those COMP chunks to correctly scale+bias without fucking around with bounds at all.
Seems to work OK so far.......
Anyway, I felt like learning the Maya and Softimage APIs for some reason (no idea why).
Obviously I wanted to work with something I was halfway interested in, hence all this mayhem and foolishness.