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Castlevania: Lords of Shadow
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Re: Castlevania: Lords of Shadow
Just released an Unpakke module for the game. As much as i get from the thread the xbox version doesn't use structure encryption?
I was reversing the Ultimate Edition, and there was XOR encryption... does anyone know if that's only on the UE or something?
I was reversing the Ultimate Edition, and there was XOR encryption... does anyone know if that's only on the UE or something?
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Re: Castlevania: Lords of Shadow
Would it be possible to decode (decrypt?) the config file as well in addition to the game archives, would be nice to know what's stored in that and possibly also the profile file.
(The game has two config files, one for settings and one for the user profile from what I can tell, also a .profile file type which might be checkpoint progress or something.)
Should be safe to upload since it's generated by the game and not part of the default files plus it's just a config and probably contains plain text once decoded but it would be fun to know what those contain even if it can't be repacked for making modifications or such.
http://www41.zippyshare.com/v/54172177/file.html
(The .localconfig file from the User\Appdata\MercurySteam folder and the .cfg from the Steam profile\user folder.)
Just asking, have been thinking for a few days whether to post about it or not and now I decided to do it, it might not be anything significant in those files at all but it would be fun to know what those actually do contain if they can be decoded without breaking the entire game or game engine down to get the data needed for such a task.
Unsure if those files contains any profile specific or Steam specific info either but it's probably nothing important, heh.
(Probably just stuff for the game or the profile used for the game.)
(The game has two config files, one for settings and one for the user profile from what I can tell, also a .profile file type which might be checkpoint progress or something.)
Should be safe to upload since it's generated by the game and not part of the default files plus it's just a config and probably contains plain text once decoded but it would be fun to know what those contain even if it can't be repacked for making modifications or such.
http://www41.zippyshare.com/v/54172177/file.html
(The .localconfig file from the User\Appdata\MercurySteam folder and the .cfg from the Steam profile\user folder.)
Just asking, have been thinking for a few days whether to post about it or not and now I decided to do it, it might not be anything significant in those files at all but it would be fun to know what those actually do contain if they can be decoded without breaking the entire game or game engine down to get the data needed for such a task.
Unsure if those files contains any profile specific or Steam specific info either but it's probably nothing important, heh.
(Probably just stuff for the game or the profile used for the game.)
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Re: Castlevania: Lords of Shadow
Here script for decrypt only castlevania.cfg.
Code: Select all
# Castlevania: Lords of Shadow - Ultimate Edition (PC) (CFG Decryptor) 0.1
#
# Written by Ekey (h4x0r)
# http://forum.xentax.com
#
# script for QuickBMS http://quickbms.aluigi.org
get SIZE asize
encryption aes_256_cbc "\x50\x43\x56\x80\x72\x73\xEE\x6F\xF1\x44\xF3\x6E\xEA\xDF\x79\x43\x6C\x69\x6D\x61\x78\x53\x74\x75\x64\x69\x6F\x73\x32\x30\x31\x33"
log "castlevania.cfg.dec" 0 SIZE
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Re: Castlevania: Lords of Shadow
I dunno what the algo used for .localconfig. Maybe aes with other key. I can't check because pirated (ALI213, FLT / Skidrow) versions dont work for me, but demo work perfect.
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Re: Castlevania: Lords of Shadow
anyone know how to make the .dds and .mst font files? I wanna localize this game but stuck with .mst files
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Re: Castlevania: Lords of Shadow
From what I could tell by the decrypted config file it contains nearly all settings minus the screen resolution so the .localconfig probably only contains that and maybe one or two other things.Ekey wrote:I dunno what the algo used for .localconfig. Maybe aes with other key. I can't check because pirated (ALI213, FLT / Skidrow) versions dont work for me, but demo work perfect.
The CFG contained everything from the game settings (Including FOV even.) to the key bindings (Both gamepad and keyboard.) and even a few things related to some multiplayer modes and other odd info (Localization and references to the KONAMI code the console version had, but I don't think it can be activated with a keyboard from what I've tried.) so that's been very useful to have available.
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Re: Castlevania: Lords of Shadow
Here's what Castlevania.localcfg contains:
Code: Select all
## Begin
gvWindowMaximized = 0 ### Whether the window is maximized
WindowPosY = 90 ### Window y position
WindowPosX = 80 ### Window x position
WindowHeight = 720 ### Window width
WindowWidth = 1280 ### Window height
FullScreen = 1 ### 0 = Windowed mode, 1 = Fullscreen mode
VideoWidth = 1024 ### Fullscreen width
VideoHeight = 768 ### Fullscreen height
## End
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Re: Castlevania: Lords of Shadow
The Ultimate Edition uses a variant of the format, that isn't (yet) supported by the script (no names or TOC in header).
Can somebody please take a quick look?
http://www.putlocker.com/file/68387889704A090D
Thanks
Can somebody please take a quick look?
http://www.putlocker.com/file/68387889704A090D
Thanks
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Re: Castlevania: Lords of Shadow
Whoops, didn't see the other pages of this topic Disregard previous post.
If you like what you see, why not click the little Thank You button? It will definitely motivate me!
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks
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Re: Castlevania: Lords of Shadow
Seeing as Lords of Shadow 2 Demo is out, I wanted to extract the music from it, but none of the scripts from here seem to work, the Jericho script posted on first page however only extracts 1 track before returning an error. Based on my inspection of the file in hex, there's 12 tracks inside.
Can anyone take a look at it and see if you could make a script to extract it?
http://www.mediafire.com/download/rw0cj ... sic.packed
And another, main data file this time, none of the scripts (not even the Jericho one) were able to extract anything from it. Taking a glance at it in hex editor reveals it's not encrypted.
http://www.mediafire.com/download/62155 ... a00.packed
Can anyone take a look at it and see if you could make a script to extract it?
http://www.mediafire.com/download/rw0cj ... sic.packed
And another, main data file this time, none of the scripts (not even the Jericho one) were able to extract anything from it. Taking a glance at it in hex editor reveals it's not encrypted.
http://www.mediafire.com/download/62155 ... a00.packed
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Re: Castlevania: Lords of Shadow
Done.Panzah wrote:Seeing as Lords of Shadow 2 Demo is out, I wanted to extract the music from it, but none of the scripts from here seem to work, the Jericho script posted on first page however only extracts 1 track before returning an error. Based on my inspection of the file in hex, there's 12 tracks inside.
Can anyone take a look at it and see if you could make a script to extract it?
http://www.mediafire.com/download/rw0cj ... sic.packed
And another, main data file this time, none of the scripts (not even the Jericho one) were able to extract anything from it. Taking a glance at it in hex editor reveals it's not encrypted.
http://www.mediafire.com/download/62155 ... a00.packed
Edited: here
Last edited by Ekey on Sun Nov 03, 2013 10:06 am, edited 1 time in total.
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