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King Arthur 2 .N2M
- zaramot
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King Arthur 2 .N2M
Hello, could someone help me extract files from King Arthur 2 .n2m archives? Here's sample. Thanks in advance.
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Making model-import scripts, PM
- zaramot
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- Posts: 783
- Joined: Wed Jan 05, 2011 12:41 pm
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- Been thanked: 855 times
Re: King Arthur 2 .N2M
Sure, no problem http://www.mediafire.com/?cxr31lfd56ak8mq
Making model-import scripts, PM
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Re: King Arthur 2 .N2M
Code: Select all
#King Arthur 2 N2M quickbms script
#by chrrox
idstring "C2AR"
append
getdstring null 10
get TSIZE long
do
get ZSIZE long
savepos OFFSET
if TSIZE >= 0x800000
set SIZE 0x800000
else
set SIZE TSIZE
endif
clog MEMORY_FILE OFFSET ZSIZE SIZE
math TSIZE -= SIZE
math OFFSET + ZSIZE
goto OFFSET
while TSIZE != 0
append
get NAME basename
string NAME + ".ext"
get SIZE asize MEMORY_FILE
log NAME 0 SIZE MEMORY_FILE
Re: King Arthur 2 .N2M
Hey dude, you have a tool to open the .n2m mesh/model files for King Arthur 2 troops?
I tried to look for tools online but couldn't see anything, much appreciated if you can help!