So I took a look at the KH 1.5 remix files and the main data for each game seems to be in files like kingdom.mself, rcom.mself, with files that seem to accompany them called kingdom.self and recom.self.
are there any extractors for mself files?
i'm not sure what people need to look at to help out with this so tell me what you need and i'll try to get it. i'm really interested at the models in this game
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Kingdom Hearts 1.5 remix .mself
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Re: Kingdom Hearts 1.5 remix .mself
Here a bms script, use the 4gb.exe to extract the >4GB files,
ALL files are encrypted with the Sony sdata 4.0.0.W Encryption,
so far only a jailbroken PS3 can decrypt that, no PC tool (or i didn't found a working tool).
ALL files are encrypted with the Sony sdata 4.0.0.W Encryption,
so far only a jailbroken PS3 can decrypt that, no PC tool (or i didn't found a working tool).
Code: Select all
# Square Enix - Kingdom Hearts HD 1.5 ReMix *.mself
# by Falo
# script for QuickBMS http://quickbms.aluigi.org
# Note: All files are encrypted with sdata V4
endian big
idstring "MSF"
goto 0x10
get numFiles long
get ofsTable long
goto ofsTable
for x = 0 < numFiles
GetDString Name 0x20
get Offset LONGLONG
get Size LONGLONG
get empty LONGLONG
get empty LONGLONG
log Name Offset Size
next x
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Re: Kingdom Hearts 1.5 remix .mself
I was able to decrypt the .sdat files. Tested with bgm and .mp4 cutscenes. Is there anyway to extract the .mself while maintaing the folder structure. The model formats seem to be the same/similar. Also, Is it possible to extract maps for this release?
- Mirrorman95
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Re: Kingdom Hearts 1.5 remix .mself
If we had any of the decrypted files, we could try to load or otherwise figure out the maps/models' formats. How similar are the models?
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
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Re: Kingdom Hearts 1.5 remix .mself
I'm not so sure anymore.. the new MDLS files seem to be a combination of everything. I found SFX within the models. It won't load up in noesis with the plugin relevation wrote. It may or may not be an easy fix.
I'm going to upload an example right now. It's the biggest model so far.
http://www.mediafire.com/download.php?msd117589ioozuc
Sidenote: Do you still have all of the tools for KH1, KH2, and KH BBS? (e.g. extractors, viewers, etc) It looks like most of the links were taken down.
I'm going to upload an example right now. It's the biggest model so far.
http://www.mediafire.com/download.php?msd117589ioozuc
Sidenote: Do you still have all of the tools for KH1, KH2, and KH BBS? (e.g. extractors, viewers, etc) It looks like most of the links were taken down.
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Re: Kingdom Hearts 1.5 remix .mself
Could someone write a bms script to extract the files within the model such as the .gtf files?
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Re: Kingdom Hearts 1.5 remix .mself
.GTF files contain the textures. It's a format specific to the PS3. Mainly it serves as a way to store textures in the way that the RSX is supposed to handle them. It can be converted if we are able to extract them from the mdls file itself.Azurfan wrote:The uploaded model should be the Ansem/Guardian boss of the World of Chaos, not exactly an easy start.
What are .gtf files?
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Re: Kingdom Hearts 1.5 remix .mself
Yes, I keep a vast collection of extraction and model viewing tools for KH1, KH2, BBS, 358/2 Days, and Re:coded. What are you missing specifically?fadedsoulz wrote:I'm not so sure anymore.. the new MDLS files seem to be a combination of everything. I found SFX within the models. It won't load up in noesis with the plugin relevation wrote. It may or may not be an easy fix.
I'm going to upload an example right now. It's the biggest model so far.
http://www.mediafire.com/download.php?msd117589ioozuc
Sidenote: Do you still have all of the tools for KH1, KH2, and KH BBS? (e.g. extractors, viewers, etc) It looks like most of the links were taken down.
Also, this mdls file doesn't have the same header as the original MDLS file format, and as such no existing plugin can read it.
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
Re: Kingdom Hearts 1.5 remix .mself
Really simple format:
the model is the xa_ew_3020_mdlsc0.cvbb
Code: Select all
# Square Enix - Kingdom Hearts HD 1.5 ReMix *.mdls
# by Falo
# script for QuickBMS http://quickbms.aluigi.org
set MAX_FILES 1024
for x = 0 < MAX_FILES
GetDString Name 0x20
get Offset long
get Size long
get empty long
get empty long
math Offset += 0xC000
if Size == 0
cleanexit
endif
log Name Offset Size
next x
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Re: Kingdom Hearts 1.5 remix .mself
Falo can you write another script for this file? It appears to be an SFX archive.
Also does anyone remember what letters corresponds to each world? Like EW, TW, AL, TZ, PC, DI, AW, HE, NM, PO.
Here's the file:
http://www.mediafire.com/download.php?v9baarcrx7td101
Also does anyone remember what letters corresponds to each world? Like EW, TW, AL, TZ, PC, DI, AW, HE, NM, PO.
Here's the file:
http://www.mediafire.com/download.php?v9baarcrx7td101
Re: Kingdom Hearts 1.5 remix .mself
The file has the exact same format as the mdls.fadedsoulz wrote:Falo can you write another script for this file? It appears to be an SFX archive.
Also does anyone remember what letters corresponds to each world? Like EW, TW, AL, TZ, PC, DI, AW, HE, NM, PO.
Code: Select all
AL = Aladdin
AW = Alice in Wonderland
DC = Disney Castle
DI = Destiny Island
DH = Dive to the Heart
EW = End of the World
EX = Extra (?)
GB = ???
HE = Hercules
LM = Little Mermaid
NM = Nightmare on Christmas
PC = (Princess Castle ?) Hollow Bastion
PI = Pinocchio
PO = Winnie Poo
PP = Peter Pan
SU = Summons
TW = Traverse Town
TZ = Tarzan
ZZ = ???
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Re: Kingdom Hearts 1.5 remix .mself
This is a combination of abbrevations SquareEnix used for KH, KHII, 358/2 Days, Re:coded and BBS. I don't know what "GB" is though, I never encountered it.
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AL = Agrabah
AW = Wonderland
BB = Beast's Castle
CA = Port Royal
CD = Castle of Dreams
DC = Disney Castle/Disney Town
DI = Destiny Islands
DH = Dive to the Heart
DP = Land of Departure
EH = The World That Never Was
ES = Realm of Darkness
EW = End of the World
EX = Extra, multiple worlds
GB = ???
HB = Hollow Bastion (KHII)
HE = Olympus Coliseum
JB = Jungle Book World (cut)
KG = Keyblade Graveyard
LK = Pride Lands
LM = Atlantica
LS = Deep Space
MU = The Land of Dragons
NM = Halloween Town
PC = Hollow Bastion (KH)
PI = Monstro
PO = 100 Acre Wood
PP = Neverland
RG = Radiant Garden
SB = Enchanted Dominion
SU = Summons
SW = Dwarf Woodlands
TR = Space Paranoids
TT = Twilight Town
TW = Traverse Town
TZ = Deep Jungle
VS = Mirage Arena
WI = Timeless River
XM = Christmas Town
YT = Mysterious Tower
ZZ = Castle Oblivion