Fixed your Diablo and LEGOLOTR .rips.deadca7 wrote:The plugin works with almost everything I have tested today, great work man.Sammie wrote:Download the script again.
These are the two rips I got right now that still does not work.
http://filebeam.com/1c6541ab934bb3a37e5e5aec840c4abb
It's the doodads in Diablo 3 and LEGO The Lord Of The Rings
Edit:
Looks like Dead Island has problems too.
http://filebeam.com/5e0e842b7bdd1d30fc1b5c91c6d1afc8
Add special UV-parsing for Dead Island.
Also add support for manual texture-names. Replace the _0 / _1 of your texture_names with _diff, _norm, _spec if available.
If your Mesh has the name "Mesh_0123.rip", rename the textures to "Tex_0123_diff.dds" and "Tex_0123_norm.dds"
[Download new plugin v1.10]