deadca7 wrote:Love your work. I have uploaded two Diablo 3 models and two Guild Wars 2 models for you with texture
Some more rips for you. SonicGeneration, StreetFighterIV, TheWalkingDead
Thx
I never really scripted something in python before, so I'm glad my source works
I rewrote the plugin again and included a new uv_parser-function to have the flexibility to add game-specific UV-Parser-routines for games with UV-Integer-values.
Because every game has other calculations, I need to add them manually for every game. I started with your Diablo 3 .rips.
Sanya wrote:Call of Duty 4 with unsupported UV data (well, it's not really nessasary to me, since 3dx doing its work well with that game seria), and Serious Sam 3 (sunglasses are from this one).
I think Call of Duty 4 has UV data.. there are integer-Values inside the .rip, but the problem is to figure out, how to decode them.
Example-Values.. 4 Numbers per row must be decode to two floats (between 0 and 1). If anyone has an idea, let me know
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Download new Plugin v1.07