I wrote script for loc purposes and all works ok, how ever after i make a bigger text file game is crashing. I have notice that in VIV files got some kind of CRC, could this have something to do with crashing? Please anyone can help ?
Here is script for VIV file:
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# DS3
# script for QuickBMS http://aluigi.org/papers.htm#quickbms
idstring BIGH
get VIV_SIZE long
endian big
get FILES long
get HEADER_SIZE long
for i = 0 < FILES
get OFFSET long
get SIZE long
get NAME_CRC long //THIS IS SOMETHING IM NOT SURE OF
log i OFFSET SIZE
next i
This is my original file:
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http://warimagehost.net/files/output.bin
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http://warimagehost.net/files/final.bin