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Showdown: Legends of Wrestling (Xbox) (.DR)
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- Banned
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Showdown: Legends of Wrestling (Xbox) (.DR)
Lots of people @ NMZ have been begging me 2 ask you about LoW textures so I figure we could give it a shot. Hopefully you guys can whip up another .bms script like you did with wm21
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- beginner
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Hey I know you guys banned the dude that wanted these low files but I wouldnt mind messing with these files myself. So if anyone could extract files from this format and possible import back in the game. No rush or anything Im just curious about this since my brother has this game.
~Thanx Dudes xentax rocks I extracted a bunch of images from some of my pc games!
~Thanx Dudes xentax rocks I extracted a bunch of images from some of my pc games!
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Well, the file containes chunks of 4096 sized .map files, saved one after the other.
If you multiply Dimension1 * Dimension2 you get the file size of the whole file (4096). Coincidence?
Code: Select all
uint32{4} Dimension1 (64)
uint32{4} Dimension2 (64)
uint32{4} Unknown (0xFFFFFF)
uint32{4} Length of filename string (FL)
string{FL} null-terminated string, padded with 0xCC to fill up to FL bytes
uint32{4} Unknown
uint32{4} Unknown
uint32{4} Unknown (0x8008)
uint32{4} Unknown (0x0)
uint16{2} Unknown (0x0c01)
string{4} null-terminated string ("PAD")
Data file data
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- beginner
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- beginner
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Really!? You guys are the best I think I will tell all my friends about this place once again thanks! I took a pic of one of the directorys. I dunno maybe it could be some help
I would love to get my hands on these costumes *drools over classic wrestling attires*
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I zipped up 3 .DR files I hope I did this right
http://s26.yousendit.com/d.aspx?id=3NJB ... DGLA41CB5O
I would love to get my hands on these costumes *drools over classic wrestling attires*
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I zipped up 3 .DR files I hope I did this right
http://s26.yousendit.com/d.aspx?id=3NJB ... DGLA41CB5O
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- beginner
- Posts: 20
- Joined: Tue May 10, 2005 10:16 pm
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- beginner
- Posts: 20
- Joined: Tue May 10, 2005 10:16 pm
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- Site Admin
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Okay here's the script. This will extract all the .MAP files (I assume they are single files, with headers that also include their own name).
I also pre-compiled the script for you.
Code: Select all
SavePos CP 0 ;
GoTo EOF 0 ;
SavePos END 0 ;
GoTo CP 0 ;
Do ;
Set Offset Long CP ;
Get Width Long 0 ;
Get Heigth Long 0 ;
Set FileSize Long Heigth ;
Math FileSize *= Width ;
Get Unknown Long 0 ;
Get NameSize Long 0 ;
Get IDName String 0 ;
Get FileName String 0 ;
Log FileName Offset FileSize 0 0 ;
Math CP += FileSize ;
GoTo CP 0 ;
While CP < END ;
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