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Unpacking models from a game?
Re: Unpacking models from a game?
Sorry to intrude here but, did this archive structure ever get figured out? I'm looking through the game's files myself, mainly for the backing tracks for the songs. I also seriously hope they are streams and not in the complicated psf2 format.
Re: Unpacking models from a game?
Sorry, I haven't had the time to look through it, and I haven't heard back from COOL12345, and I have no ideas about the compression.hoodlum47 wrote:Sorry to intrude here but, did this archive structure ever get figured out? I'm looking through the game's files myself, mainly for the backing tracks for the songs. I also seriously hope they are streams and not in the complicated psf2 format.
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Re: Unpacking models from a game?
I have made the unpacker now after getting access to the file today.
.STM Unpacker v0.1
Author: Mr.Nightmare™
Language: C#
Requires: .Net Framework 4.5
I tested it on DATA.STM and it unpacks fine:
File Info
.STM (Archive)
.LZ (Compressed Data) (LZ?)
.PMT (???)
.txt (Standard text file)
Once you unpack the .STM there will be tons of lz, stm files i'm unsure about the compression on the lz files though. However, whilst extracting some .STM files did error due to a size issue.
Click thanks if i helped!
Regards
.STM Unpacker v0.1
Author: Mr.Nightmare™
Language: C#
Requires: .Net Framework 4.5
I tested it on DATA.STM and it unpacks fine:
File Info
.STM (Archive)
.LZ (Compressed Data) (LZ?)
.PMT (???)
.txt (Standard text file)
Once you unpack the .STM there will be tons of lz, stm files i'm unsure about the compression on the lz files though. However, whilst extracting some .STM files did error due to a size issue.
Click thanks if i helped!
Regards
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Click the thanks button if I helped!
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- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
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- Been thanked: 496 times
Re: Unpacking models from a game?
Just fixed the issue when unpacking sub .STM archives it should work fine now.
Click the thanks button if I helped!
Re: Unpacking models from a game?
COOL12345, the unpacker is done when it crashes, right?
And thank you.
And thank you.
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- Moderator
- Posts: 719
- Joined: Mon Jul 05, 2010 8:55 pm
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- Been thanked: 496 times
Re: Unpacking models from a game?
Unpacker should not crash, However the extracted .STM seems to have folders embedded into the file, I have not yet found a flag which defines folders or which files are going in them, it's really inconsistent but i don't know for now.Cyndaquil wrote:COOL12345, the unpacker is done when it crashes, right?
And thank you.
Click the thanks button if I helped!
Re: Unpacking models from a game?
Well, it's still a job well done.C00L12345 wrote:Unpacker should not crash, However the extracted .STM seems to have folders embedded into the file, I have not yet found a flag which defines folders or which files are going in them, it's really inconsistent but i don't know for now.Cyndaquil wrote:COOL12345, the unpacker is done when it crashes, right?
And thank you.