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DeathSpank .gg

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XRaptor
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Re: DeathSpank .gg

Post by XRaptor »

ok, got it
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Re: DeathSpank .gg

Post by XRaptor »

DeathSpank GG Files Extractor for PS3
http://raptor.cestiny.cz/download/death ... actor.html
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Re: DeathSpank .gg

Post by Thief1987 »

Thank you. But can you see this file? http://www.mediafire.com/?12nq2s210uzic2v

on the pc, it contains the text of the game, but there...
what this encryption/compression? or maybe program work incorrect? although unlikely

oh and big file gamedata-000000000
http://youpic.su/view.php?id=s002.youpi ... 64422b.jpg

two little files extract normally
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Re: DeathSpank .gg

Post by XRaptor »

Well I don't know what to say, seems that GameData-000000000.gg is damaged somehow. 1st file you sent me (5MB cut) was really differenet then 1st 5MB from this whole file. So you sent me 2 different files. Are you sure that this one is not damaged from your side? I really done thave PS3 version of game, so I can't check it.
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Re: DeathSpank .gg

Post by XRaptor »

Ok, I found info there are NOT fully decrypted data for PS3 version of Deathspank. So that's seems to be main problem. If achive is not decrypted, extractor can't work because of invalid data.
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Re: DeathSpank .gg

Post by Thief1987 »

I repacked the file gamedata - 000010000.gg adding Russian text from the PC version of the game.
Game starting normally, but naturally there is no text fonts, because i can't repacked big file.
And strange thing. MP3 from gamedata - 000010000.gg after unpacking in HEX looks like a set of random data, but it opens perfectly any mediaplayer. Why is it so can be?
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Re: DeathSpank .gg

Post by Gromber »

Hi! i want to add spanish pc translation of DeathSpank TOV to 360, but i cant open the GameData-000010000.gg from 360 versión!!!
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Re: DeathSpank .gg

Post by Gromber »

Any idea?
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Re: DeathSpank .gg

Post by XRaptor »

Send me xbox file to check it.
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Re: DeathSpank .gg

Post by Gromber »

Thanks! i can open 360 deathspank tov with normal deathspank ps3 version!

When i want to patch it, i select the place to save the new .gg and a folder with two files (translation) when i open the new package the files aren´t changed.
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Re: DeathSpank .gg

Post by XRaptor »

Preserve extracted directories and files structure. To import just select root folder, where files were extracted.
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Re: DeathSpank .gg

Post by Gromber »

Thanks! translation working on 360!
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Re: DeathSpank .gg

Post by micartu »

Xraptor you tools are wonderful! I'm translating the first game with a team of 2 friends, but we have a little problem editing the .xml files. If i edit them with notepad++, when i type "òàùèéì" and i save, opening again the files i find "oauei". If i rename the files from .xml to .txt and i edit them, when i rename them back to .xml, i find some garbage like àòùèìòùàòé!
If i edit directly with your tool the .textdict files, i have no problem inserting the accented characters. There is a way to do the same thing with the .xml file and import back? I'm asking only because editing the .xml i can make good use of some functions like "jump to" or "search".
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Re: DeathSpank .gg

Post by XRaptor »

micartu wrote:...
XML is only text file. Simply save it as utf-8 encoding and all will be ok. If you will save it in different code page, you have to edit encoding in header. Default is encoding="UTF-8". But I think that problem is in Notepad++. Maybe you have disabled automatic codepage detection :-)
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Re: DeathSpank .gg

Post by micartu »

Thank you it's working! My only last doubt is: i must to edit them enabling "Utf8" or "utf8 without BOM (Byte order mark)"?
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