Important information: this site is currently scheduled to go offline indefinitely by end of the year.
WWE 13 (pac files)
- plodtrew
- mega-veteran
- Posts: 177
- Joined: Wed Jul 18, 2007 7:14 am
- Has thanked: 13 times
- Been thanked: 6 times
- Contact:
Re: WWE 13 (pac files)
Havent had time to look at the flies as yet but the easiest way to get rid of hair is to adjust the alpha values. I posted a tut on my website a long time ago. Check it out.
-
- n00b
- Posts: 13
- Joined: Tue Oct 30, 2012 11:53 pm
Re: WWE 13 (pac files)
When I upload models from wwe12, they look good at first but in the ring their faces look spotted, anyone else having the same problem?
-
- ultra-n00b
- Posts: 1
- Joined: Fri Nov 02, 2012 6:10 am
Re: WWE 13 (pac files)
Hey,
I'm been interested in adding models ever since BrienJ was doing it on SvR 2010 but I dont know how. Can anyone lead me to the right direction on how to add wrestlers in WWE '13?
All i want to add is Demolition & maybe Arn Anderson. I also have a JTAG Xbox 360
I'm been interested in adding models ever since BrienJ was doing it on SvR 2010 but I dont know how. Can anyone lead me to the right direction on how to add wrestlers in WWE '13?
All i want to add is Demolition & maybe Arn Anderson. I also have a JTAG Xbox 360
-
- advanced
- Posts: 71
- Joined: Tue Jan 12, 2010 2:06 pm
- Has thanked: 20 times
- Been thanked: 4 times
Re: WWE 13 (pac files)
@atari
give us some time to figure out everything or some things...
_______________
give us some time to figure out everything or some things...
_______________
Code: Select all
050 - DDP
051 - Goldust
053 - Gangriel
054 - Rikishi
055 - Val Venis
056 - Scotty 2 Hotty
057 - Grand Master Sexay
...
100 - The Rock (current)
101 - Stone Cold Steve Austin
102 - HHH (current)
103 - Undertaker (current)
104 - Chris Jericho (current)
107 - Kane (current)
110 - Edge (current)
114 - JBL
123 - Rey Mysterio
125 - Big Show
131 - CM Punk
139 - John Cena
150 - Michael Cole
153 - Jerry "The King" Lawler
161 - Randy Orton
164 - Kelly Kelly
166 - The Great Khali
172 - Jim Ross
176 - Kofi Kingston
179 - Mark Henry (current)
201 - Santino Marella
205 - Cody Rhodes
218 - The Miz
219 - Zack Ryder
261 - Ted DiBiasi
267 - Jack Swagger
271 - Primo
272 - R-Truth
275 - Dolph Ziggler
276 - Christian (current)
279 - Sheamus
309 - Hunico
318 - Jinder Mahal
319 - Brodus Clay
321 - Epico
322 - Alberto Del Rio
324 - Daniel Bryan
325 - Wade Barrett
326 - David Otunga
327 - Justin Gabriel
335 - Kevin Nash
338 - Booker T
339 - Heath Slater
342 - Sin Cara
343 - Brock Lesnar
147 - Stephanie McMahon
224 - Beth Phoenix
292 - Eve
294 - Brie Bella
295 - Nikki Bella
297 - Alicia Fox
302 - Trish Stratus
305 - Lita (current)
308 - Kharma
357 - Lita
124 - Bradshaw
145 - HBK
156 - Eddie Guerrero
177 - Bret "Hit Man" Hart
212 - British Bulldog
238 - Big Boss Man
245 - Cactus Jack
246 - Mankind
247 - Dude Love
311 - Ken Shamrock
312 - Road Dogg
313 - Billy Gunn
314 - X-Pac
315 - Damn!
316 - Godfather
332 - Hawk
333 - Animal
337 - Vader
344 - The Rock
345 - Hunter Hearst-Helmsley
346 - Undertaker
347 - Y2J
348 - Kane
349 - Edge
350 - Christian
351 - Paul Wight
352 - Mark Henry
356 - John Cena
358 - Triple H
187 - Justin Roberts
188 - Tony Chimel
192 - Move-Set Man
255 - Referee
287 - Security
288 - Security
317 - Godfather's Hoe #1
320 - Godfather's Hoe #2
354 - Brodus Clay Dancer - Cameron
355 - Brodus Clay Dancer - Naomi
115 - Mr. McMahon
152 - Shane McMahon
251 - Paul Bearer
300 - John Laurinaitis
310 - Myke Tyson
323 - Ricardo Rodriguez
-
- beginner
- Posts: 39
- Joined: Fri Mar 19, 2010 2:18 pm
- Has thanked: 4 times
Re: WWE 13 (pac files)
Hi, I too would love to see the yukes script work on wwe 2012 and 2013 thank.
Re: WWE 13 (pac files)
Any chance someone can send me there ed49.pac and plist files that for sure work. I was able to do the hack fine in WWE 12 but for whatever reason I'm not having luck this year. Even with using the file from 12. That would be very helpful. Thanks!
-
- n00b
- Posts: 13
- Joined: Tue Oct 30, 2012 11:53 pm
Re: WWE 13 (pac files)
@redman alright, its good to know that you are over there cracking the code. In the meantime ive just been doing some texture mods with the wwe13 models. Let me know as soon as you come up with something. Oh and thanks for that pac list, very much needed!
Re: WWE 13 (pac files)
thanks for this broredman wrote:@atari
give us some time to figure out everything or some things...
_______________
Code: Select all
050 - DDP 051 - Goldust 053 - Gangriel 054 - Rikishi 055 - Val Venis 056 - Scotty 2 Hotty 057 - Grand Master Sexay ... 100 - The Rock (current) 101 - Stone Cold Steve Austin 102 - HHH (current) 103 - Undertaker (current) 104 - Chris Jericho (current) 107 - Kane (current) 110 - Edge (current) 114 - JBL 123 - Rey Mysterio 125 - Big Show 131 - CM Punk 139 - John Cena 150 - Michael Cole 153 - Jerry "The King" Lawler 161 - Randy Orton 164 - Kelly Kelly 166 - The Great Khali 172 - Jim Ross 176 - Kofi Kingston 179 - Mark Henry (current) 201 - Santino Marella 205 - Cody Rhodes 218 - The Miz 219 - Zack Ryder 261 - Ted DiBiasi 267 - Jack Swagger 271 - Primo 272 - R-Truth 275 - Dolph Ziggler 276 - Christian (current) 279 - Sheamus 309 - Hunico 318 - Jinder Mahal 319 - Brodus Clay 321 - Epico 322 - Alberto Del Rio 324 - Daniel Bryan 325 - Wade Barrett 326 - David Otunga 327 - Justin Gabriel 335 - Kevin Nash 338 - Booker T 339 - Heath Slater 342 - Sin Cara 343 - Brock Lesnar 147 - Stephanie McMahon 224 - Beth Phoenix 292 - Eve 294 - Brie Bella 295 - Nikki Bella 297 - Alicia Fox 302 - Trish Stratus 305 - Lita (current) 308 - Kharma 357 - Lita 124 - Bradshaw 145 - HBK 156 - Eddie Guerrero 177 - Bret "Hit Man" Hart 212 - British Bulldog 238 - Big Boss Man 245 - Cactus Jack 246 - Mankind 247 - Dude Love 311 - Ken Shamrock 312 - Road Dogg 313 - Billy Gunn 314 - X-Pac 315 - Damn! 316 - Godfather 332 - Hawk 333 - Animal 337 - Vader 344 - The Rock 345 - Hunter Hearst-Helmsley 346 - Undertaker 347 - Y2J 348 - Kane 349 - Edge 350 - Christian 351 - Paul Wight 352 - Mark Henry 356 - John Cena 358 - Triple H 187 - Justin Roberts 188 - Tony Chimel 192 - Move-Set Man 255 - Referee 287 - Security 288 - Security 317 - Godfather's Hoe #1 320 - Godfather's Hoe #2 354 - Brodus Clay Dancer - Cameron 355 - Brodus Clay Dancer - Naomi 115 - Mr. McMahon 152 - Shane McMahon 251 - Paul Bearer 300 - John Laurinaitis 310 - Myke Tyson 323 - Ricardo Rodriguez
- plodtrew
- mega-veteran
- Posts: 177
- Joined: Wed Jul 18, 2007 7:14 am
- Has thanked: 13 times
- Been thanked: 6 times
- Contact:
Re: WWE 13 (pac files)
[quote="tich] thanks for this bro [/quote]
X-Packer was the key to getting the id's .
To everyone else, I've added code to X-Packer to read and edit the save files and work with the wrestler info. I can add wrestlers to the game but once again the problem is selecting the wrestlers because they dont appear on the selection menu. (This version of X-Packer is not released as yet)
The only way around this is to add the wrestlers as DLC which I have no idea how to do. If anyone can figure out how the dlc files work , please post the info here.
There are also issues with adding last years models as there are wierd anomalies on the skin and some dont display correctly.
To those that are trying to open the models in 3dsm, the model script written by chrrox a few years ago doesnt work as the model format was changed last year. The only solution is a new script.
X-Packer was the key to getting the id's .
To everyone else, I've added code to X-Packer to read and edit the save files and work with the wrestler info. I can add wrestlers to the game but once again the problem is selecting the wrestlers because they dont appear on the selection menu. (This version of X-Packer is not released as yet)
The only way around this is to add the wrestlers as DLC which I have no idea how to do. If anyone can figure out how the dlc files work , please post the info here.
There are also issues with adding last years models as there are wierd anomalies on the skin and some dont display correctly.
To those that are trying to open the models in 3dsm, the model script written by chrrox a few years ago doesnt work as the model format was changed last year. The only solution is a new script.
-
- n00b
- Posts: 13
- Joined: Tue Oct 30, 2012 11:53 pm
Re: WWE 13 (pac files)
@Tekken Last time i spoke with draven he said brien was thinking of making his program again to add wrestlers as DLC, ill check again though. And to the skin problems on the wwe12 models... thats exactly whats been bugging me. Any idea what it could be? I was thinking maybe normals? I don't know but since the models actually load and dont freeze the game, that has to be a sign that they can work in wwe13 right? Hoping someone can figure this out.
- plodtrew
- mega-veteran
- Posts: 177
- Joined: Wed Jul 18, 2007 7:14 am
- Has thanked: 13 times
- Been thanked: 6 times
- Contact:
Re: WWE 13 (pac files)
Red is the expert when it comes to models. I've noticed that the textures have a lower level of mip maps than previous years (4 mips maps) and the normals are double the size in terms of dimensions.GamingSinceAtari wrote:@Tekken Last time i spoke with draven he said brien was thinking of making his program again to add wrestlers as DLC, ill check again though. And to the skin problems on the wwe12 models... thats exactly whats been bugging me. Any idea what it could be? I was thinking maybe normals? I don't know but since the models actually load and dont freeze the game, that has to be a sign that they can work in wwe13 right? Hoping someone can figure this out.
I tried creating savages normals and colour textures with the new format but still get the same errors. So I have no idea. Hoping red can figure it out.
Also the AI on the wwe 12 models dont work, so you need to replace the 64.bpe file with a 64.bpe file from this years game.
Re: WWE 13 (pac files)
he said two days ago again that he won't make any tools this yearGamingSinceAtari wrote:@Tekken Last time i spoke with draven he said brien was thinking of making his program again to add wrestlers as DLC, ill check again though. And to the skin problems on the wwe12 models... thats exactly whats been bugging me. Any idea what it could be? I was thinking maybe normals? I don't know but since the models actually load and dont freeze the game, that has to be a sign that they can work in wwe13 right? Hoping someone can figure this out.
@tekken oh, didn't know xpacker can do that, how you can see the id list ?
Re: WWE 13 (pac files)
does anybody knows at wich offset the 1st cas file and the first create an arena file start and end in the savedata.dat ? I know someone made a quick tut on xhp about that last year, but since the board closed....
- plodtrew
- mega-veteran
- Posts: 177
- Joined: Wed Jul 18, 2007 7:14 am
- Has thanked: 13 times
- Been thanked: 6 times
- Contact:
Re: WWE 13 (pac files)
Not in the current version. In the new version I'm working on you can by opening your save file in it. Only red and I have this version as I haven't finished coding the functionality to edit your saves as yet.tich wrote:he said two days ago again that he won't make any tools this yearGamingSinceAtari wrote:@Tekken Last time i spoke with draven he said brien was thinking of making his program again to add wrestlers as DLC, ill check again though. And to the skin problems on the wwe12 models... thats exactly whats been bugging me. Any idea what it could be? I was thinking maybe normals? I don't know but since the models actually load and dont freeze the game, that has to be a sign that they can work in wwe13 right? Hoping someone can figure this out.
@tekken oh, didn't know xpacker can do that, how you can see the id list ?