With this bms script, extract your tpr:TRDaz wrote:Yeah, I got that... I have all the basic bodies from DOAX2 anyway, all I want is Rio's model. Just need to find which file her body and head is.... BTW, how do you get textures? They dont appear when importing it, and I dont know how to extract it neither D:
Code: Select all
# Game: DOA Paradise [PSP]
# by Fatduck Apr2010
# script for QuickBMS http://aluigi.org/papers.htm#quickbms
idstring "PAR\0"
get VER long
get NRES long
if NRES != 2
cleanexit
endif
goto 0x14
get OFSPTA long
goto OFSPTA
get HEADER long
get VERSION long
get NUMGIM long
get DUMMY long
savepos OFSGIM
#print "OfsGim %OFSGIM%"
set TMP NUMGIM
#print "Gim: %TMP%"
math TMP *= 4
math TMP += OFSGIM
goto TMP
padding 16
savepos OFSNAME
#print "OfsName %OFSNAME%"
for i = 0 < NUMGIM
goto OFSNAME
getdstring GIMNAME 0x20
savepos OFSNAME
goto OFSGIM
get OFS long
math OFS += OFSPTA
savepos OFSGIM
goto OFS
getdstring DUMMY 20 #quick hack to get the gim size
get GIMSIZE long
math GIMSIZE += 16
log GIMNAME OFS GIMSIZE
next i
http://www.fileinfo.com/extension/gim
See ya.