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1-14[13] 5(0.0333, 0.000010, 0.002602) [1.83°]
"from this frame" - "to this frame"["how many frames"] "keyframe type"("main value", "additional value 1", "additional value 2") ["rotation in degrees"]
"keyframe type" -- there are four types of key frames. all of them have a main value, which is location/rotation, and some have additional values, i suppose those can be some kind of animation vectors(?).
"main value" -- i called this "myfloat" in the script
"rotation in degrees" -- rotation is in some kind of "doa units", and i have transformed it here in degrees
"from this frame" -- all you have to do is - go in blender to this frame and set here the "main value".