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i am alive (.umd [EPAK] )

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hunpatrik
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Re: i am alive (.umd [EPAK] )

Post by hunpatrik »

Thank you Haoose!
My last problem: I use photoshop 6 and nvidia's dds plugin.
If i load a font file then save as with dds dx5 format, the filesize gets bigger (for example two_font +21kb). How should i save it for the same file size?
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Re: i am alive (.umd [EPAK] )

Post by merlinsvk »

Turn off mipmap generating :)
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Re: i am alive (.umd [EPAK] )

Post by hunpatrik »

Thanks!! :)
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Re: i am alive (.umd [EPAK] )

Post by GRiNDERKILLER »

Hunpatrik, edit fonts in GIMP and save file as original with DXT5 compresion. Works well.

And Haose, can you make a little unpacker/packer for textures? THX for your hard works.
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Re: i am alive (.umd [EPAK] )

Post by Haoose »

GRiNDERKILLER, Use 3D Ripper DX for "unpack" textures )
-= GP-team =-
Image
maggot666x
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Re: i am alive (.umd [EPAK] )

Post by maggot666x »

ps3 version dosn't work with unpack files. Somebody know how can pack loc-int.umd ?
Change size of file in header, and replacement zlib dosn't work
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Re: i am alive (.umd [EPAK] )

Post by deepshit »

No Unpacker for other .umd files yet?
Vash's tool can decompress them but no extraction.
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Re: i am alive (.umd [EPAK] )

Post by GARID »

Haoose wrote:Fonts and Injector (Fixed! and add Extractor)
http://www.mediafire.com/?a6gyvcmcohdpqrc
Awesome!
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Re: i am alive (.umd [EPAK] )

Post by ZezoConquer2023 »

Haoose wrote: Thu Sep 06, 2012 7:18 am 1. Rename or Delete file src/system/loc_int.umd
2. Download: http://www.mediafire.com/?r9p5ooc0ben238o (English texts - 33 files)
3. Extract to Data/Localization
4. Play game
Please Please, upload the files again
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Re: i am alive (.umd [EPAK] )

Post by ZezoConquer2023 »

Haoose wrote: Thu Sep 06, 2012 4:29 pm JonhOliver
Spanish (*.esp) - http://www.mediafire.com/?j8y6o029mw9a5pl
German (*.deu) - http://www.mediafire.com/?6tu2d2665ea26k8
French (*.fra) - http://www.mediafire.com/?hwlqt7k68mrg69f
Italian (*.ita) - http://www.mediafire.com/?rsnpo4bmq7q1jpt
Then one text file. Divide itself to 33 files.
File names:

Code: Select all

Localization\Achievements.esp
Localization\Barks.esp
Localization\Controls.esp
Localization\Credits.esp
Localization\Episodes.esp
Localization\Equipments.esp
Localization\HUD.esp
Localization\Loadings.esp
Localization\Menus.esp
Localization\System.esp
Localization\SystemValidation.esp
Localization\Tutorials.esp
Localization\Maps\_Alive_Single\M01_Bridge.esp
Localization\Maps\_Alive_Single\M02_Mall.esp
Localization\Maps\_Alive_Single\M03_Skyscraper.esp
Localization\Maps\_Alive_Single\M04_Subway.esp
Localization\Maps\_Alive_Single\M05_WreckedBoat.esp
Localization\Maps\_Alive_Single\M06_Hotel.esp
Localization\Maps\_Alive_Single\M07_Highrise.esp
Localization\Maps\_Alive_Single\M08_PierPark.esp
Localization\Maps\_Alive_Single\S01_ResidentialStreet.esp
Localization\Maps\_Alive_Single\S02_DownTownStreets.esp
Localization\Maps\_Alive_Single\S03_HenrysPlace.esp
Localization\Minimaps\_Alive_Single\City.esp
Localization\Minimaps\_Alive_Single\Hotel.esp
Localization\Minimaps\_Alive_Single\Mall.esp
Localization\Minimaps\_Alive_Single\PierPark.esp
Localization\Minimaps\_Alive_Single\WreckedBoat.esp
Localization\Test1\Test2\Test3.esp
Localization\Trailer\Encounters.esp
Localization\Trailer\Lines.esp
Localization\Trailer\Survival.esp
Localization\Trailer\The_Only_One.esp
Localization\Trailer\World.esp
Example: Image
And i Want change font to Arabic Please man Help me
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Re: i am alive (.umd [EPAK] )

Post by terminator »

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Re: i am alive (.umd [EPAK] )

Post by ZezoConquer2023 »

Thx Man
i Exctract all file to _ Data/Localization
but the Font How can I install and activate the Arabic font in the game so that the game can accept the Arabic language
and the (FontsInjector.exe) How do I use it, because I use it and I choose
Inject one_font.dds & Inject two_font.dds & Inject three_font.dds
Nothing happened and the Arabic language did not appear
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Re: i am alive (.umd [EPAK] )

Post by terminator »

You have to EDIT the DDS files with your native language's fonts - GIMP, Photoshop -, then you can inject back them into the gam (or place them into the game's folder structure, 'cause the game can read them from there too).
So, you have to work about it.
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Re: i am alive (.umd [EPAK] )

Post by ZezoConquer2023 »

terminator wrote: Mon Jun 19, 2023 9:00 am You have to EDIT the DDS files with your native language's fonts - GIMP, Photoshop -, then you can inject back them into the gam (or place them into the game's folder structure, 'cause the game can read them from there too).
So, you have to work about it.
Can you do this for me, because I have no one with me and no one to help me [roll]
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