Important information: this site is currently scheduled to go offline indefinitely by end of the year.
DK Online (XAC)
- Rimbros
- ultra-veteran
- Posts: 495
- Joined: Fri Jul 09, 2010 12:23 am
- Has thanked: 41 times
- Been thanked: 16 times
Re: DK Online (XAC)
Works amazing for .xac files how its posible load texture and model in Noesis preview to see the models?.
Renders Art by Rimbros
http://s303.photobucket.com/albums/nn12 ... E/Renders/
Personal Game repository samples, send PM
http://s303.photobucket.com/albums/nn12 ... E/Renders/
Personal Game repository samples, send PM
- CriticalError
- double-veteran
- Posts: 678
- Joined: Sun Jul 05, 2009 2:03 am
- Has thanked: 104 times
- Been thanked: 41 times
Re: DK Online (XAC)
here you have script for xtex.Rimbros wrote:Works amazing for .xac files how its posible load texture and model in Noesis preview to see the models?.
You do not have the required permissions to view the files attached to this post.
-
- veteran
- Posts: 138
- Joined: Mon Oct 04, 2010 1:15 am
- Has thanked: 5 times
- Been thanked: 3 times
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
Re: DK Online (XAC)
Scripts are in my dropbox folder.
All scripts that I write should be linked there because they may change whenever I feel like updating them.
It is clear that I've been very lazy and unmotivated and never went to look at how to add bones or animations or anything.
All scripts that I write should be linked there because they may change whenever I feel like updating them.
It is clear that I've been very lazy and unmotivated and never went to look at how to add bones or animations or anything.
-
- advanced
- Posts: 46
- Joined: Mon Oct 31, 2011 10:07 pm
- Has thanked: 4 times
- Been thanked: 13 times
Re: DK Online (XAC)
I'm stuck on the texture part. I only have .xac files. Which package has the .xtex files?
-
- ultra-n00b
- Posts: 4
- Joined: Mon Aug 06, 2012 3:03 pm
- Has thanked: 1 time
Re: DK Online (XAC)
Hi, I've been trawling the web for ages for a way to open *.XAC models from Paradox games like Crusader Kings 2 and Europa Universalis 3. Then I came across this.
I can't get this script to work for these games, I presume they have different code depending on the developer, and it needs to be modified to be compatible?
I can't get this script to work for these games, I presume they have different code depending on the developer, and it needs to be modified to be compatible?
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
Re: DK Online (XAC)
They might be two completely different formats.
If it isn't chunk-based (cause different XAC versions here are basically the same format, then it's likely something else.
If it isn't chunk-based (cause different XAC versions here are basically the same format, then it's likely something else.
-
- ultra-n00b
- Posts: 4
- Joined: Mon Aug 06, 2012 3:03 pm
- Has thanked: 1 time
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
-
- ultra-n00b
- Posts: 4
- Joined: Mon Aug 06, 2012 3:03 pm
- Has thanked: 1 time
Re: DK Online (XAC)
Here
You do not have the required permissions to view the files attached to this post.
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
Re: DK Online (XAC)
Oh, it's the same format. Or at least, similar. And a lot of the games from that site have the same format?
I wonder what the XAC format is. At the top you can see it has export information describing what 3D software they used to create the model.
I might have to rename the plugin lol
Anyways there's some extra chunks in there. I'll need more samples to verify what they are.
I wonder what the XAC format is. At the top you can see it has export information describing what 3D software they used to create the model.
I might have to rename the plugin lol
Anyways there's some extra chunks in there. I'll need more samples to verify what they are.
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
Re: DK Online (XAC)
It looks like the 0xD chunk was there all along I just skipped it and never noticed.
You do not have the required permissions to view the files attached to this post.
-
- ultra-n00b
- Posts: 4
- Joined: Mon Aug 06, 2012 3:03 pm
- Has thanked: 1 time
Re: DK Online (XAC)
Wow excellent work mate.
So what can we do with this? Is it only possible to read and not write?
So what can we do with this? Is it only possible to read and not write?
-
- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
- Has thanked: 170 times
- Been thanked: 307 times
Re: DK Online (XAC)
You will need to write your own tools for that. Most of the format is still unknown.
-
- mega-veteran
- Posts: 241
- Joined: Fri Aug 05, 2011 9:31 pm
- Location: Antwerp
- Has thanked: 13 times
- Been thanked: 41 times