The Original Forum. Game archives, full of resources. How to open them? Get help here.
Ekey
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by Ekey » Mon Aug 20, 2012 5:09 pm
Code: Select all
# Sonic & SEGA All-Stars Racing (PC) (XPAC format)
#
# By Ekey (h4x0r)
# http://www.progamercity.net
#
# script for QuickBMS http://quickbms.aluigi.org
comtype unzip_dynamic
goto 0x8
get TABLESIZE long
goto 0xc
get FILES long
goto 0x18
for i = 0 < FILES
get HASH long
get OFFSET long
get SIZE long
get SIZED long
get NULLS long
string NAME p= "%08X" HASH
clog NAME OFFSET SIZE SIZE
next i
FileNames hashed
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Last edited by
Ekey on Sat Aug 25, 2012 11:45 pm, edited 2 times in total.
Delacroix
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by Delacroix » Tue Aug 21, 2012 1:00 pm
This for PC or X360? If PC, are you able to deal w/ X360 ver as well?
Any chances for repacking archives?
Ekey
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by Ekey » Tue Aug 21, 2012 2:52 pm
It's for PC. For Repack read section 3 in QuickBMS readme.
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by Delacroix » Tue Aug 21, 2012 3:20 pm
Will you be able to check out the X360 version of the format as well?
I can send you archives required if you do not have them.
Ekey
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by Ekey » Tue Aug 21, 2012 3:35 pm
Send me any small archive in pm.
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by Delacroix » Tue Aug 21, 2012 3:37 pm
OK, time to look for'em on my DVDs. Standby, please.
Ekey
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by Ekey » Tue Aug 21, 2012 8:24 pm
Same format. Just before
add
Delacroix
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by Delacroix » Wed Aug 22, 2012 3:14 am
I seem to have errors:
- invalid zlib compressed data (-3)
- there is an error with the decompression
the returned output size is negative (-1)
Please advise!
Ekey
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by Ekey » Sat Aug 25, 2012 2:50 pm
What the pak you try unpack ?
Ekey
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by Ekey » Sat Aug 25, 2012 11:48 pm
Ok here updated script for Xbox
Code: Select all
# Sonic & SEGA All-Stars Racing (Xbox) (XPAC format) v0.2
#
# By Ekey (h4x0r)
# http://www.progamercity.net
#
# script for QuickBMS http://quickbms.aluigi.org
endian big
comtype unzip_dynamic
goto 0x8
get TABLESIZE long
goto 0xc
get FILES long
goto 0x18
for i = 0 < FILES
get HASH long
get OFFSET long
get SIZE long
get SIZED long
get NULLS long
string NAME p= "%08X" HASH
if ZSIZE == SIZE
clog NAME OFFSET SIZE SIZE
else
clog NAME OFFSET SIZED SIZE
endif
next i
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by Delacroix » Sun Aug 26, 2012 12:24 pm
OK. Now is ther any way to get the filenames set properly, Sir?
Ekey
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by Ekey » Sun Aug 26, 2012 12:27 pm
I do not know how get filenames for Xbox. For PC need debugging.
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by Delacroix » Sun Aug 26, 2012 3:14 pm
Debugging of what -- the exe's process? Oh. That might be a problem. It is in NO WAY stored in the files, you are certain of that, Sir?
Ekey
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by Ekey » Sun Aug 26, 2012 3:29 pm
Delacroix wrote: Debugging of what -- the exe's process?
Yep