That would be really nice to have.Loumie wrote: Anyway, I'm working on a small python project that will dump content of the PF files in XML format, that seems interesting ;D. I hope that with this available, peoples will be able to do their own specific viewer tools, as the format will be really straight forward.
Can anyone give some info about the structure of the map files?
From looking into them it looks like there are many models (full map + everything on it?) inside (vectors with x,y,z + facelists) and some other stuff I don't know (Just started looking into them some minutes ago).
Here I just extracted some vertices of 1 part of a file (189364.pf)
I'm interested in making these maps to .obj files and some help with the structure would be really nice (since some people seem to know everything already).