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(X360) Marvel Vs Capcom 3

Post questions about game models here, or help out others!
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Rimbros
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Re: (X360) Marvel Vs Capcom 3

Post by Rimbros »

any chance to keep out animations
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headgehof
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Re: (X360) Marvel Vs Capcom 3

Post by headgehof »

new ultimate Marvel Vs Capcom 3 exploracion in noesis not reviewed
pls update plg :owned2:
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Re: (X360) Marvel Vs Capcom 3

Post by logansan25 »

headgehof wrote:new ultimate Marvel Vs Capcom 3 exploracion in noesis not reviewed
pls update plg :owned2:

Anybody can update this for Ultimate please!
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zaramot
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Re: (X360) Marvel Vs Capcom 3

Post by zaramot »

Hello!
Could someone tell me please, Noesis supports bones and weights for this game? Thanks in advance!
Making model-import scripts, PM
spartan00j
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Re: (X360) Marvel Vs Capcom 3

Post by spartan00j »

logansan25 wrote:
headgehof wrote:new ultimate Marvel Vs Capcom 3 exploracion in noesis not reviewed
pls update plg :owned2:

Anybody can update this for Ultimate please!
use the ultimate Marvel Vs Capcom 3 files from xbox 360. you can rip those to get the model and ps3 files to get texture with noesis
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Re: (X360) Marvel Vs Capcom 3

Post by Darko »

spartan00j wrote:
logansan25 wrote:
headgehof wrote:new ultimate Marvel Vs Capcom 3 exploracion in noesis not reviewed
pls update plg :owned2:

Anybody can update this for Ultimate please!
use the ultimate Marvel Vs Capcom 3 files from xbox 360. you can rip those to get the model and ps3 files to get texture with noesis
Why are you answering a thread from 2 years ago? Even Noesis supports 360 textures from that game right now.
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neociano
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Re: (X360) Marvel Vs Capcom 3

Post by neociano »

seems like a long shot but is anyone gonna be tackling the pc port of umvc3?
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