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Resident Evil Operation Racoon City
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Re: Resident Evil Operation Racoon City
and i am telling you you edit the character files to do that.
Re: Resident Evil Operation Racoon City
oh ok srry thought you just meant to unlock the dlc weapons to do that. anyways im kinda confused. what do i search for when i open the characters swb2
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Re: Resident Evil Operation Racoon City
the weapon names in the characters section they are the same names listed int he csv file you edited. just add the weapons you want them to be able to equip in that slot in the right section its very easy to spot based on the existing weapons in those sections. but this is not a 2d / 3d model question more of a modding question.
Re: Resident Evil Operation Racoon City
srry to bother like an idiot but i go into the weapons csv file or the character swb2 or both.
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Re: Resident Evil Operation Racoon City
you lookup the weapon names in the csv an dedit edit the swb2 file.
Re: Resident Evil Operation Racoon City
im so sorry but i have to edit the weapons swb2 or the character swb2
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Re: Resident Evil Operation Racoon City
Chrrox I have a question. Why when a guy that don't know how to edit the files asks a question, u reply immediately but when I ask u that have u worked on extracting skeleton data and u can simply say "NO, I'm no more interested", refuse to respond. if u really are no more interested, like what u did for the ssg extraction script, at least tell us what's happening about the skeleton data so that an interested one can continue your excellent job. please respond my friend .
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Re: Resident Evil Operation Racoon City
codeman is working on the files when he has time.
the skeleton data is
float3 pos
float3 scale
float4 quat
anyone can code this.
i am not interested in the game i knew the answer to his question so i responded.
the skeleton data is
float3 pos
float3 scale
float4 quat
anyone can code this.
i am not interested in the game i knew the answer to his question so i responded.
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Re: Resident Evil Operation Racoon City
Quat??? Please describe more about vertex weights and skeleton structure? Where the skeleton structure is stored? in a seperate .ssg file in skel directory?
in main .edgemodel file, tell me what addresses contain the vertex weights? How the weights are arranged and stored in .edgemodel file? what is the first address of vertex weights?I think have to wait for a year to recieve your response? can't you tell me about my questions?
in main .edgemodel file, tell me what addresses contain the vertex weights? How the weights are arranged and stored in .edgemodel file? what is the first address of vertex weights?I think have to wait for a year to recieve your response? can't you tell me about my questions?