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Legend of Grimlock [.dat file]
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- XRaptor
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Re: Legend of Grimlock [.dat file]
So, here it is All filenames decrypted.
Thanx all for help and shame on devs for including so many temporary and unused files in final product
Simply redownload last version. Everything is done and ready for next patch
Legend of Grimrock DAT File Extractor
http://raptor.cestiny.cz/download/legen ... actor.html
Thanx all for help and shame on devs for including so many temporary and unused files in final product
Simply redownload last version. Everything is done and ready for next patch
Legend of Grimrock DAT File Extractor
http://raptor.cestiny.cz/download/legen ... actor.html
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- lostprophet
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Re: Legend of Grimlock [.dat file]
Anyone have some spare time to reverse the remaining .lua files? It doesn't seem a new patch will come anytime soon, and the lua files here work with the first patch, so I think they'll work with the new ones too.
Hungarian translator | Previous translations: http://lostprophet.hu
Re: Legend of Grimlock [.dat file]
I think I have some spare time... the thing is, I don't have enough practice with Lua, and the video links provided by Ekey are dead.lostprophet wrote:Anyone have some spare time to reverse the remaining .lua files? It doesn't seem a new patch will come anytime soon, and the lua files here work with the first patch, so I think they'll work with the new ones too.
- lostprophet
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Re: Legend of Grimlock [.dat file]
Well, if you're still interested, I bought the game on Steam, and can send you the remaining lua files. Or anyone for that matter.marcosjvc wrote:I think I have some spare time... the thing is, I don't have enough practice with Lua, and the video links provided by Ekey are dead.lostprophet wrote:Anyone have some spare time to reverse the remaining .lua files? It doesn't seem a new patch will come anytime soon, and the lua files here work with the first patch, so I think they'll work with the new ones too.
Hungarian translator | Previous translations: http://lostprophet.hu
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Re: Legend of Grimlock [.dat file]
Simple code
Code: Select all
function GetHash(Values: PAnsiChar): LongWord;
const
c_b = $811C9DC5;
c_n = $01000193;
var
I, N:Integer;
Next:LongWord;
begin
Result := c_b;
N := StrLen(Values);
for I := 0 to N - 1 do
begin
Next := Byte(Values[I]);
Result := Result xor Next;
Result := Result * c_n;
end;
end;
My Github repo
- Haoose
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Re: Legend of Grimlock [.dat file]
Or
Code: Select all
function FNV1aHash(const s: AnsiString): LongWord;
var
i: Integer;
const
FNV_offset_basis = 2166136261;
FNV_prime = 16777619;
begin
//FNV-1a hash
Result := FNV_offset_basis;
for i := 1 to Length(s) do
Result := (Result xor Byte(s[i])) * FNV_prime;
end;
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Re: Legend of Grimlock [.dat file]
I bought it toolostprophet wrote:Well, if you're still interested, I bought the game on Steam, and can send you the remaining lua files. Or anyone for that matter.marcosjvc wrote:I think I have some spare time... the thing is, I don't have enough practice with Lua, and the video links provided by Ekey are dead.lostprophet wrote:Anyone have some spare time to reverse the remaining .lua files? It doesn't seem a new patch will come anytime soon, and the lua files here work with the first patch, so I think they'll work with the new ones too.