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Dark Souls FLV file

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vlad001
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Re: Dark Souls FLV file

Post by vlad001 »

new version: http://www.mediafire.com/file/ygjx2w93d ... mv-0.2.exe

some fixes, and now needs only .net framework 2.0 (the other needed 4.0).
hatyn
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Re: Dark Souls FLV file

Post by hatyn »

super cool!

BUuuUuUT how much will you charge for a model exporter with UV and textures? Dying for OBJs with textures.
vlad001
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Re: Dark Souls FLV file

Post by vlad001 »

hatyn wrote:super cool!

BUuuUuUT how much will you charge for a model exporter with UV and textures? Dying for OBJs with textures.
i wouldn't dare to charge a single dime :)
i started working on an exporter for the 360 game data a while ago, but this costs time and i have not very much of that currently. but it will happen.
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Tosyk
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Re: Dark Souls FLV file

Post by Tosyk »

vlad001 wrote:new version: http://www.mediafire.com/file/ygjx2w93d ... mv-0.2.exe
some fixes, and now needs only .net framework 2.0 (the other needed 4.0).
can you reupload this? thanks :)
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Phrexeus
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Re: Dark Souls FLV file

Post by Phrexeus »

VLAAAAAAAADDDDDD You are a freaking legend. This 3D map viewer totally surpasses my wildest expectations! I'm totally geeking out right now.

*edit* Toysk - try this link http://www.mediafire.com/file/uxjdulq3x ... mv-0.2.exe

Vlad - the map viewer really needs a "fly" type of mode using WSAD. Right now its kind of hard to view a level from inside.
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Re: Dark Souls FLV file

Post by Tosyk »

someone has bdf/bhf unpacker? 'cause it seems vlad delete 'source code' for it from 'google projects'
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Re: Dark Souls FLV file

Post by Phrexeus »

There was one posted in the other dark souls thread. Search in the game archive research forum.
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Re: Dark Souls FLV file

Post by Tosyk »

Phrexeus wrote:There was one posted in the other dark souls thread. Search in the game archive research forum.
already read all threads that relates to the 'dark souls' on xentax, but didn't found anything, show me, if you know
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Re: Dark Souls FLV file

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hatyn
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Re: Dark Souls FLV file

Post by hatyn »

vlad001 wrote:
hatyn wrote:super cool!

BUuuUuUT how much will you charge for a model exporter with UV and textures? Dying for OBJs with textures.
i wouldn't dare to charge a single dime :)
i started working on an exporter for the 360 game data a while ago, but this costs time and i have not very much of that currently. but it will happen.
I wonder if it is better to wait until the PC version comes out in August... Maybe it will be easier? Or at least, you will have a far wider audience for your tools. SHieeet, I wonder if we can actually edit the textures, making them very detailed or something.
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Re: Dark Souls FLV file

Post by Tosyk »

correct me if i'm wrong but none of these tools is not work with bdf/bhf files
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Re: Dark Souls FLV file

Post by chrrox »

send me a sample that does not work. a lot of the rips that floated around the internet were encrypted and ripped badly.
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Re: Dark Souls FLV file

Post by Tosyk »

chrrox wrote:send me a sample that does not work. a lot of the rips that floated around the internet were encrypted and ripped badly.
pmed you
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hatyn
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Re: Dark Souls FLV file

Post by hatyn »

AUGHHH VLAD

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Re: Dark Souls FLV file

Post by finale00 »

I just noticed something...

Image
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