Heyo Xentax Community,
I bought Blades of Time today and played it a bit. Later on I found out, that it is from another Developer but seems to be using the same engine as X-Blades (slightly modified tho, I think).
Now I tried to unpack the file ayumi_base.grp with offzip using the following command:
offzip.exe -a ayumi_base.grp ayumi_base 0x0
It extracted 4 files, but all 4 are numeric named .dat files, where the largest is 0004e3f0.dat with 551 kilobytes. A complete list:
000487c4.dat - 12 kilobytes
000a2c39.dat - 37 kilobytes
000018e4.dat - 441 kilobytes
0004e3f0.dat - 551 kilobytes
ayumi_base.grp - 686 kilobytes
Maybe ayumi_base.grp only contains textures or the 3d model...
I know, that it is no longer allowed to upload copyrighted content to Xentax, therefor I ask, what I can do to supply information for the more experienced people here? I would like to extract more of the game, maybe even re-do some of the textures, because there a textures, which look like... 512x512, which is rather ugly.
EDIT:
I own the game, my email is [email protected]. You can either send me a PM or E-Mail me.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
[Help] Blades of Time
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Re: [Help] Blades of Time
I have the game. I was going to look at it but haven't had the chance. I haven't extracted it yet so if you want you can contact me for help. That's all offzip extracted?
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Re: [Help] Blades of Time
Please take a look at the discussion here: viewtopic.php?f=28&t=8760&p=71355#p71355
The only condoned way of talking about getting into touch to discuss samples is this one as stated by Craptain:
The only condoned way of talking about getting into touch to discuss samples is this one as stated by Craptain:
I edited your original message to reflect this conduct.""I own the game, my email is [email protected]". Wait for PM or email.
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Re: [Help] Blades of Time
X-Blades aka Oniblade, the prequel, had supposedly all texts stored in zlib-compressed ob.vromfs.bin. Blades of Time is based on the same engine, so I suppose that the file bot.vromfs.bin is responsible for all the text. It is in the main game folder.
It's a main component of the game so I reckon it IS included in the demo, but whomever wants to work on the latest version from the fill game, may PM me for the file. It's small, little more than 2 MB in size.
For some localizations, fonts must be edited. These are in ui subfolder and also have the bin extension.
I'd be happy if anyone could look into editing either. Please advise.
It's a main component of the game so I reckon it IS included in the demo, but whomever wants to work on the latest version from the fill game, may PM me for the file. It's small, little more than 2 MB in size.
For some localizations, fonts must be edited. These are in ui subfolder and also have the bin extension.
I'd be happy if anyone could look into editing either. Please advise.
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Re: [Help] Blades of Time
There is a method to edit the language files
Use Offzip to decompress the bot.vromfs.bin file.
offzip.exe bot.vromfs.bin bot.vromfs.bin.dec 0x10
Unpack the decompressed file with this script(bot.vromfs.bin.dec).
Keep the language files and delete the others.
Edit the text, but the file size must be equal or less, so i suggest to delete some lines from other langs.
Use quickbms to reimport the edited files to bot.vromfs.bin.dec
Compress the .dec file with zlibc.
zlibc.exe -k bot.vromfs.bin.dec bot.vromfs.bin.cmp
Check the .cmp file size and convert it to hexadecimal. eg use this site
1970886 --> 1E12C6
Open the .cmp and the original .bin with hex editor.
Copy the first 16 bytes from the original file, and paste it at the beginning of the .cmp file.
Edit the compressed size 0xC position, watch the endianess.
Copy .cmp file to gamedir and rename to orig, backup original file.
You can try it if want
http://i48.tinypic.com/2m6shlt.jpg
Use Offzip to decompress the bot.vromfs.bin file.
offzip.exe bot.vromfs.bin bot.vromfs.bin.dec 0x10
Unpack the decompressed file with this script(bot.vromfs.bin.dec).
Code: Select all
goto 0x8
get BASE_OFF long
get FILES long
for i = 0 < FILES
get NAMEOFF long
savepos OFF
goto NAMEOFF
get NAME string
goto BASE_OFF
get OFFSET long
get SIZE long
savepos BASE_OFF
log NAME OFFSET SIZE
goto OFF
next i
Edit the text, but the file size must be equal or less, so i suggest to delete some lines from other langs.
Use quickbms to reimport the edited files to bot.vromfs.bin.dec
Compress the .dec file with zlibc.
zlibc.exe -k bot.vromfs.bin.dec bot.vromfs.bin.cmp
Check the .cmp file size and convert it to hexadecimal. eg use this site
1970886 --> 1E12C6
Open the .cmp and the original .bin with hex editor.
Copy the first 16 bytes from the original file, and paste it at the beginning of the .cmp file.
Edit the compressed size 0xC position, watch the endianess.
Copy .cmp file to gamedir and rename to orig, backup original file.
You can try it if want
http://i48.tinypic.com/2m6shlt.jpg
- lostprophet
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Re: [Help] Blades of Time
My guess would be, that the fonts are in the ui directory in BIN format, but it's not the same BIN format as bot.vromfs.bin.Delacroix wrote:swuforce, could you look into the fonts as well? Thank you very much in advance.
Hungarian translator | Previous translations: http://lostprophet.hu
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Re: [Help] Blades of Time
1. Open up the commandline (Start menu > Run > type "cmd" (without quotes) > press ENTERJonhOliver wrote:could better explain how to use the Offzip?
2. Copy the offzip.exe to the same directory as the bot.vromfs.bin file.
3. In command line, go to the same directory, for eg. if the bin file is in C:\new, then type "cd C:\new" (without quotes)
4. Then run offzip.exe, by typing "offzip.exe bot.vromfs.bin bot.vromfs.bin.dec 0x10" (without quotes)
BTW, the translation works perfectly, if it's done as swuforce wrote, but we have to wait until someone finds a way to edit the fonts (they are in the installation directory, in the ui directory)
Hungarian translator | Previous translations: http://lostprophet.hu
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Re: [Help] Blades of Time
I think the font file supports many characters, so its not necessary to edit it. http://oi45.tinypic.com/2nvquft.jpg
Btw i cant do anything with the fonts.
Btw i cant do anything with the fonts.
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Re: [Help] Blades of Time
Thanks, could generate bot.vromfs.bin.dec. But did not understand what I do now, excuse my ignorance, I'm still learning.
- delutto
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Re: [Help] Blades of Time
When you are online on MSN, I explain in detail the process.JonhOliver wrote:Thanks, could generate bot.vromfs.bin.dec. But did not understand what I do now, excuse my ignorance, I'm still learning.