Important information: this site is currently scheduled to go offline indefinitely by end of the year.

ARchive_neXt

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
User avatar
ersel54
n00b
Posts: 11
Joined: Sat Jun 18, 2011 10:01 pm

Re: ForgeX Beta Released

Post by ersel54 »

1. I got error message when I try view the model (ACR.)
2. I export the 3d objects as .OBJ but, when I try to open it there is no UV map on models. (ACR.)
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

1. Screenshot of the error window or at least a little more information on what the error is.
2. What 3D program are you using to import the OBJ file?

More information will get you more help.
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
User avatar
ersel54
n00b
Posts: 11
Joined: Sat Jun 18, 2011 10:01 pm

Re: ForgeX Beta Released

Post by ersel54 »

1. screenshot Image
2. 3ds max
User avatar
Herdell
veteran
Posts: 103
Joined: Sun Dec 13, 2009 8:35 pm
Has thanked: 30 times
Been thanked: 34 times

Re: ForgeX Beta Released

Post by Herdell »

ForgeX really doesn't works on x64 systems.
You have to plan to fix it?
Me and three other guys tried out your tool, and it only works on x86 systems.
Marky
beginner
Posts: 22
Joined: Thu Jun 30, 2005 9:41 am
Has thanked: 6 times
Been thanked: 1 time

Re: ForgeX Beta Released

Post by Marky »

If you setup a virtual device and install your AC and forge x on that, it will work.... Not quite x64, but its a workaround! :D
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

ersel54 wrote:2. I export the 3d objects as .OBJ but, when I try to open it there is no UV map on models. (ACR.)

2. 3ds max
What version of 3DSMax?

Tested with 3DSMax6 and OBJ plugin -- imports mesh correctly, but does not import uv maps. [EDIT]It does import uv maps if you have that option checked[/EDIT] :eek:
Tested with 3DSMax7 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax8 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax9 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax2010 -- uv maps import properly (best importer in my opinion).
Tested with Blender -- uv maps import properly.

3DSMax 6 does not come with the OBJ plugin, you need to download an external plugin and that could be the issue.

As for the model viewing error, are you experiencing that error with all models?
Last edited by MichaelDarkAngel on Tue Apr 24, 2012 1:02 am, edited 2 times in total.
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

New version 4.22.0 now online.

Fixed a bug in the OBJ exporter that was not exporting material names properly.

Thanks for your support.
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
User avatar
ersel54
n00b
Posts: 11
Joined: Sat Jun 18, 2011 10:01 pm

Re: ForgeX Beta Released

Post by ersel54 »

MichaelDarkAngel wrote:
ersel54 wrote:2. I export the 3d objects as .OBJ but, when I try to open it there is no UV map on models. (ACR.)

2. 3ds max
What version of 3DSMax?

Tested with 3DSMax6 and OBJ plugin -- imports mesh correctly, but does not import uv maps.
Tested with 3DSMax7 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax8 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax9 -- uv maps import properly, some faces import flipped.
Tested with 3DSMax2010 -- uv maps import properly (best importer in my opinion).
Tested with Blender -- uv maps import properly.

3DSMax does not come with the OBJ plugin, you need to download an external plugin and that could be the issue.

As for the model viewing error, are you experiencing that error with all models?
3ds max 2010 and yes I got this error on every model.
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

ersel54 wrote:3ds max 2010 and yes I got this error on every model.
The uv maps were there, but the issue I think you had was due to the material name bug I found and fixed with the latest release.

I'm not sure what could be causing the model viewer issue. Are you able to view textures?
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
User avatar
Herdell
veteran
Posts: 103
Joined: Sun Dec 13, 2009 8:35 pm
Has thanked: 30 times
Been thanked: 34 times

Re: ForgeX Beta Released

Post by Herdell »

MichaelDarkAngel wrote:
ersel54 wrote:3ds max 2010 and yes I got this error on every model.
The uv maps were there, but the issue I think you had was due to the material name bug I found and fixed with the latest release.

I'm not sure what could be causing the model viewer issue. Are you able to view textures?
Any plan to fix also the issue on x64 systems?
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

Herdell wrote:Any plan to fix also the issue on x64 systems?
Until I upgrade to a 64-bit OS... No, sorry. :(

I'm afraid at this time your only option is to try Marky's solution.
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
Marky
beginner
Posts: 22
Joined: Thu Jun 30, 2005 9:41 am
Has thanked: 6 times
Been thanked: 1 time

Re: ForgeX Beta Released

Post by Marky »

MichaelDarkAngel wrote:
Herdell wrote:Any plan to fix also the issue on x64 systems?
Until I upgrade to a 64-bit OS... No, sorry. :(

I'm afraid at this time your only option is to try Marky's solution.
IS ther eany chance of an update to export the whole library or multiple selections soon? Its the only thing I think would be helpful.... Even exporting all textures, or export all obj's.......... Its difficuilt to find what you are looking for at the moment

Keep up the good work! :D
User avatar
ersel54
n00b
Posts: 11
Joined: Sat Jun 18, 2011 10:01 pm

Re: ForgeX Beta Released

Post by ersel54 »

MichaelDarkAngel wrote:
ersel54 wrote:3ds max 2010 and yes I got this error on every model.
The uv maps were there, but the issue I think you had was due to the material name bug I found and fixed with the latest release.

I'm not sure what could be causing the model viewer issue. Are you able to view textures?
I have downloaded latest version but still no uv maps and no issue with viewing textures are ok.
MichaelDarkAngel
mega-veteran
mega-veteran
Posts: 267
Joined: Thu Nov 04, 2010 11:25 pm
Location: Somewhere, out there... But, not quite here...
Has thanked: 133 times
Been thanked: 165 times
Contact:

Re: ForgeX Beta Released

Post by MichaelDarkAngel »

ersel54 wrote:I have downloaded latest version but still no uv maps and no issue with viewing textures are ok.
Last thing I can think of

Image
Model in the image viewer

Open 3DSMax2010 and select the OBJ Importer
Image
Make sure the highlighted options are selected in the import window

Image
And you should end up with this

If this still doesn't give you results, please let me know which model(s) you are trying to import.

We'll figure it out yet.
Image
MDA

Like TBotR on Facebook
ARchive_neXt v4.03.27.0 Now Available!

"I intend to leave a memory of myself in the minds of others."
Leonardo da Vinci,
disciple of experience
User avatar
ersel54
n00b
Posts: 11
Joined: Sat Jun 18, 2011 10:01 pm

Re: ForgeX Beta Released

Post by ersel54 »

on forgeX beta/data location I think found something there is no ACR_MDL.stc file in that folder but there is ACB_MDL.stc and AC2_MDL.stc files.
can you take a look at setup?
Post Reply