Need help on opening this kind of file (see link below).
I think this is an image file.
It's file header looks like this:
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BPMFile BG MIG.00.1PSP P P 0 0 @ @ @ 8"$@0+"H#K(:3&R+<:/V1B?3\6AC;HA1_: JF:e>&HICPI:jD,MNFVO=TSHwF.mM6PX]XWJ]VDJ4][PuT;V\iO:d]Ka`TQ<haO{ZA^aqU?........
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I need help on converting this kind of file; converted to BMP or JPEG (what ever is possible) and viceversa.
Thanks always.
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HELP on BPMFile / MIG.00.1PSP FILETYPES
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Here's a sample file:
<link removed due forum rules violation>
<link removed due forum rules violation>
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
I've tried using GimConv but still it's an unknown format.
Nothing converted.
Nothing converted.
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Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Just remove the first 48 bytes and rename it to .gim
Assuming a bpm file contains only one texture.
The second integer is kind of suspicious.
Assuming a bpm file contains only one texture.
The second integer is kind of suspicious.
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Work Done:
Well it's not yet 100%...
Thanks dj082502 for helping me out.
Well it's not yet 100%...
Thanks dj082502 for helping me out.
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Some BPMFile type can't be converted. It's still an image file.
Here's the sample files:
<link removed due forum rules violation>
Looking forward for more shared ideas.
Thanks always.
Here's the sample files:
<link removed due forum rules violation>
Looking forward for more shared ideas.
Thanks always.
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Ok, what I did was change it's file extension from .BPM to .GIM.
It converted some files, probably those are really GIM image files.
Now, how can I convert it back to GIM or BPM. Any idea?
Thanks again.
It converted some files, probably those are really GIM image files.
Now, how can I convert it back to GIM or BPM. Any idea?
Thanks again.
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- M-M-M-Monster veteran
- Posts: 2382
- Joined: Sat Apr 09, 2011 1:22 am
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Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
Ya, I mentioned it earlier, but that second integer determines how many textures there are.
Fortunately most of the ones you modified had only one.
Main.bpm has 25 of them.
Unfortunately it seems like there's only one of those GIM headers, so maybe it's stored in a different way rather than just having 25 separate textures in the same archive.
Fortunately most of the ones you modified had only one.
Main.bpm has 25 of them.
Unfortunately it seems like there's only one of those GIM headers, so maybe it's stored in a different way rather than just having 25 separate textures in the same archive.
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
@ finale00
Yep, I noticed it.. I look into each file for it's file header but some are different from each other.
Sorry, this file type is new to me. I don't know any program that can handle this.
So, any idea how to extract/convert this file?
Thanks for your reply.
Yep, I noticed it.. I look into each file for it's file header but some are different from each other.
Sorry, this file type is new to me. I don't know any program that can handle this.
So, any idea how to extract/convert this file?
Thanks for your reply.
Re: HELP on BPMFile / MIG.00.1PSP FILETYPES
How bout this file?
<link removed due forum rules violation>
It's from the PS2 version and I can't get exactly what file format is this....
Please help....
Thanks always
<link removed due forum rules violation>
It's from the PS2 version and I can't get exactly what file format is this....
Please help....
Thanks always