chrrox,
Any word on a release, or are we still waiting on MrAdults?
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Resident Evil Operation Racoon City
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Re: Resident Evil Operation Racoon City
No, the necessary LZX fix was implemented back in Noesis 3.856. And again on that note, if you extracted your data with a pre-3.856 Noesis you need to update and re-extract it.
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Re: Resident Evil Operation Racoon City
Yeah, I figured that was the fix in question. I am using your most current release as of me posting this.MrAdults wrote:No, the necessary LZX fix was implemented back in Noesis 3.856. And again on that note, if you extracted your data with a pre-3.856 Noesis you need to update and re-extract it.
Hmmmm. I am sure Chrrox will come through... I am really looking forward to the model script being released!
Re: Resident Evil Operation Racoon City
how's it going?any news?There seems to be a small bug in the noesis extractor near the end of the chunk data.
but i have an extractor ready when its fixed.
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Re: Resident Evil Operation Racoon City
I am going to wait for the pc release to do any more on this format.
Here is the 2 py scripts you need for the models with uv's.
the first script lets you import the .edgemodel
the 2nd script is basically the same script mr adults did except its a little easier to edit and has all the options listed int he script in case they are needed.
almost all textures except hair are dxt1 hair is dxt5.
Here is the 2 py scripts you need for the models with uv's.
the first script lets you import the .edgemodel
the 2nd script is basically the same script mr adults did except its a little easier to edit and has all the options listed int he script in case they are needed.
almost all textures except hair are dxt1 hair is dxt5.
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Re: Resident Evil Operation Racoon City
Thats amazing!chrrox wrote:I am going to wait for the pc release to do any more on this format.
Here is the 2 py scripts you need for the models with uv's.
the first script lets you import the .edgemodel
the 2nd script is basically the same script mr adults did except its a little easier to edit and has all the options listed int he script in case they are needed.
almost all textures except hair are dxt1 hair is dxt5.
Still wait for PC version! I hope your new plugin will export bones too!
PS how extract perfect hair textureS?
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Re: Resident Evil Operation Racoon City
You are amazing man. Thank u so much for your excellent job .
I hope u start working on ripping the bones whenever u had some extra time.
Again, I want to appreciate your awesome efforts to make us modders happy.
I hope u start working on ripping the bones whenever u had some extra time.
Again, I want to appreciate your awesome efforts to make us modders happy.
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Re: Resident Evil Operation Racoon City
This is seriously epic!
Thanks a lot for that script, works like a charm
It's just that i cannot figure out the right texture resolution for hair =/ 256x256 seems wrong and 512x512 doesn't work..
would be grateful if anyone who maybe figures them out shares that information^^
Thanks a lot for that script, works like a charm
It's just that i cannot figure out the right texture resolution for hair =/ 256x256 seems wrong and 512x512 doesn't work..
would be grateful if anyone who maybe figures them out shares that information^^
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Re: Resident Evil Operation Racoon City
Chrrox, I recieved the following error message when I was trying to extract a weapon model.
Do you have any idea why this error happend and how it can be fixed?
Do you have any idea why this error happend and how it can be fixed?
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Re: Resident Evil Operation Racoon City
Image resolution can be easily discovered according to the image size and ofcourse some trial and error. anyway, below is some image resolutions I have discovered so far :o0Crofty0o wrote:This is seriously epic!
Thanks a lot for that script, works like a charm
It's just that i cannot figure out the right texture resolution for hair =/ 256x256 seems wrong and 512x512 doesn't work..
would be grateful if anyone who maybe figures them out shares that information^^
Image size---------Resolution-------DX Type
17k-----------------128 * 128-----------DXT1
33k-----------------128 * 128-----------DXT5
49k-----------------256 * 256-----------DXT1
65k-----------------256 * 128-----------DXT5
97k-----------------256 * 256-----------DXT5
177k----------------512 * 512-----------DXT1
193k----------------512 * 256-----------DXT5
353k----------------512 * 512-----------DXT5
689k----------------1024 * 1024--------DXT1
705k----------------1024 * 512----------DXT5
1377k---------------1024 * 1024--------DXT5
2737k---------------2048 * 2048--------DXT1
5473k---------------2048 * 2048--------DXT5
As you can see the image resolution is tightly proportional to it's size. you can guess the resoultion of other image sizes that are not addressed here according to this reference table .
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Re: Resident Evil Operation Racoon City
Chrrox, the ssg extraction script of MrAdults could not extract all models of levels ssg files. it just extracts the first model file and skips the rest and then extracts the whole textures.
would u please tell me what is wrong with the script and how can I fix it?
would u please tell me what is wrong with the script and how can I fix it?