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The Witcher 2

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ner0
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Re: The Witcher 2

Post by ner0 »

JPulowski wrote:Well, tried to demuxing the content of .usm file with VGMToolbox but only got corrupted .m2v file, not surprised. :(
Same for me.
... :(
bugmenotty
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Re: The Witcher 2

Post by bugmenotty »

Those files aren't corrupted. Use a proper player with a proper codec. Potplayer plays these files without a hitch.
ner0
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Re: The Witcher 2

Post by ner0 »

bugmenotty wrote:Those files aren't corrupted. Use a proper player with a proper codec. Potplayer plays these files without a hitch.
You're absolutely right. I just tried it with Potplayer and it works flawlessly. Does Potplayer have any specific codecs for those files, I mean if I want to convert them which codecs will decode correctly? Thanks.
bugmenotty
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Re: The Witcher 2

Post by bugmenotty »

Well, those that I'm meddling with (Deus ex 3 ones) were created with TMPEnc, so your best bet would be to use this encoder. Last time I checked it supported loading a plethora of formats. Since the files in question use merely the MPEg1-format, chances are that you won't need any other decoders. That's just an educated guess though. In a worse case scenario you could try to load Potplayer's decoder in an avisynth script and frameserve the file to the encoder of your choice.
odrin
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Re: The Witcher 2

Post by odrin »

https://github.com/yole/Gibbed.RED

someone has further worked on the tools, but i forgot how to compile the csproj. could someone do it for me or remind me?

thanks
Aiser
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Re: The Witcher 2

Post by Aiser »

en0.w2strings Xbox 360 The Witcher 2

Code: Select all

"C:\Program Files (x86)\Gibbed's RED Tools\Gibbed.RED.Strings.exe" -d E:\en0.w2strings

Unhandled Exception: System.FormatException: hash for strings does not match
   at Gibbed.RED.FileFormats.StringsFile.Deserialize(Stream input)
   at Gibbed.RED.Strings.Program.Main(String[] args)
Gibbed's RED Tools r21. Not working. :(
aslanale
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Re: The Witcher 2

Post by aslanale »

Yes,it doesn't work.I hope someone will make new tools.
odrin
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Re: The Witcher 2

Post by odrin »

that's probably because it's the xbox version. how did you get it 9 days before it's out btw? :bye:
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Re: The Witcher 2

Post by odrin »

pc version just got ee update, rick are you gonna start working on this game again? i notice you have w2resource reader, but it doesn't work with most of the crucial files.
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Re: The Witcher 2

Post by Rick »

Currently have no interest in doing further work on Witcher 2.
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
aslanale
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Re: The Witcher 2

Post by aslanale »

PC The Witcher 2 :EE en0.w2strings:

*distributing files is no longer acceptable as of the new rules*
Last edited by Rick on Tue Apr 17, 2012 10:27 pm, edited 1 time in total.
Reason: Edit out file URL
aslanale
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Re: The Witcher 2

Post by aslanale »

Red Tools doesn't work with tr0.w2strings.

Tool gives this error:

Image

Why it gives this error?
Rick
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Re: The Witcher 2

Post by Rick »

What is tr0.w2strings from? I don't have that file.
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
aslanale
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Re: The Witcher 2

Post by aslanale »

Rick wrote:What is tr0.w2strings from? I don't have that file.
It is from Enhanced Edition,Gibbed tool decode every string file(English-Hungary-Czech-Russian-Japanese) except Turkish string file.I pm file to you.

Image
Rick
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Re: The Witcher 2

Post by Rick »

Guess it's not included in the Steam EE.
https://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
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