..anyways I compiled more bone positions, and I'm going to try and mimic the ground hog file.
since the ground hog is the only character model that doesn't deform in game. according to b0ny it has its own skeleton in the cat.
my goal is to put the skeleton back into say kasumi, and see if she deforms... more and more I'm starting to believe that maybe the skeletons really are hardcoded into the EXE :\
Fabricated Bone Positions (output from 3dsmax)
Code: Select all
KASUMI
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.180000,0.004900]
$Bone:Neck @ [0.000000,0.467499,-0.025100]
$Bone:UpperArm (Left) @ [0.120600,0.401001,-0.018640]
$Bone:ForeArm (Left) @ [0.360302,0.401001,-0.018640]
$Bone:Hand (Left) @ [0.599998,0.400990,-0.018604]
$Bone:UpperArm (Right) @ [-0.120600,0.401001,-0.018640]
$Bone:ForeArm (Right) @ [-0.360298,0.401001,-0.018640]
$Bone:Hand (Right) @ [-0.599998,0.400990,-0.018604]
$Bone:Thigh (Left) @ [0.076100,-0.020500,-0.025700]
$Bone:LowerLeg (Left) @ [0.076100,-0.423801,-0.025700]
$Bone:Foot (Left) @ [0.076100,-0.843697,-0.025700]
$Bone:Thigh (Right) @ [-0.076100,-0.020500,-0.025700]
$Bone:LowerLeg (Right) @ [-0.076100,-0.423801,-0.025700]
$Bone:Foot (Right) @ [-0.076100,-0.843697,-0.025700]
AYANE
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.180000,0.004900]
$Bone:Neck @ [0.000000,0.467499,-0.025100]
$Bone:UpperArm (Left) @ [0.120600,0.400999,-0.018640]
$Bone:ForeArm (Left) @ [0.360300,0.400999,-0.018640]
$Bone:Hand (Left) @ [0.600000,0.400989,-0.018604]
$Bone:UpperArm (Right) @ [-0.120600,0.400999,-0.018640]
$Bone:ForeArm (Right) @ [-0.360300,0.400999,-0.018640]
$Bone:Hand (Right) @ [-0.600000,0.400989,-0.018604]
$Bone:Thigh (Right) @ [-0.076100,-0.020500,-0.025700]
$Bone:LowerLeg (Right) @ [-0.076100,-0.423800,-0.025700]
$Bone:Foot (Right) @ [-0.076100,-0.843700,-0.025700]
$Bone:Thigh (Left) @ [0.076100,-0.020500,-0.025700]
$Bone:LowerLeg (Left) @ [0.076100,-0.423800,-0.025700]
$Bone:Foot (Left) @ [0.076100,-0.843700,-0.025700]
HITOMI
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.184998,0.005200]
$Bone:Neck @ [0.000000,0.486464,-0.021042]
$Bone:UpperArm (Left) @ [0.124200,0.405900,-0.019200]
$Bone:ForeArm (Left) @ [0.371182,0.405900,-0.019162]
$Bone:Hand (Left) @ [0.618182,0.405874,-0.019162]
$Bone:UpperArm (Right) @ [-0.124200,0.405900,-0.019200]
$Bone:ForeArm (Right) @ [-0.371183,0.405900,-0.019163]
$Bone:Hand (Right) @ [-0.618181,0.405874,-0.019163]
$Bone:Thigh (Right) @ [-0.078400,-0.028300,-0.026400]
$Bone:LowerLeg (Right) @ [-0.078402,-0.428300,-0.026400]
$Bone:Foot (Right) @ [-0.078400,-0.844700,-0.026400]
$Bone:Thigh (Left) @ [0.078400,-0.028300,-0.026400]
$Bone:LowerLeg (Left) @ [0.078398,-0.428300,-0.026400]
$Bone:Foot (Left) @ [0.078400,-0.844700,-0.026400]
TINA
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.200001,-0.010500]
$Bone:Neck @ [0.000000,0.476915,-0.041050]
$Bone:UpperArm (Right) @ [-0.130000,0.425441,-0.039300]
$Bone:ForeArm (Right) @ [-0.384000,0.425441,-0.039300]
$Bone:Hand (Right) @ [-0.626900,0.425439,-0.039300]
$Bone:UpperArm (Left) @ [0.130000,0.425441,-0.039300]
$Bone:ForeArm (Left) @ [0.384000,0.425441,-0.039300]
$Bone:Hand (Left) @ [0.626900,0.425439,-0.039300]
$Bone:Thigh (Left) @ [0.073200,-0.015500,-0.024700]
$Bone:LowerLeg (Left) @ [0.073201,-0.401500,-0.024700]
$Bone:Foot (Left) @ [0.073200,-0.844500,-0.024700]
$Bone:Thigh (Right) @ [-0.073200,-0.015500,-0.024700]
$Bone:LowerLeg (Right) @ [-0.073199,-0.401500,-0.024700]
$Bone:Foot (Right) @ [-0.073200,-0.844500,-0.024700]
HELENA
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.200001,-0.010500]
$Bone:Neck @ [0.000000,0.476900,-0.041000]
$Bone:UpperArm (Right) @ [-0.130000,0.425400,-0.039300]
$Bone:ForeArm (Right) @ [-0.378400,0.425400,-0.039300]
$Bone:Hand (Right) @ [-0.626800,0.425400,-0.039300]
$Bone:UpperArm (Left) @ [0.130000,0.425400,-0.039300]
$Bone:ForeArm (Left) @ [0.378400,0.425400,-0.039300]
$Bone:Hand (Left) @ [0.626800,0.425400,-0.039300]
$Bone:Thigh (Right) @ [-0.073200,-0.015500,-0.024700]
$Bone:LowerLeg (Right) @ [-0.073200,-0.401500,-0.024700]
$Bone:Foot (Right) @ [-0.073200,-0.844500,-0.024700]
$Bone:Thigh (Left) @ [0.073200,-0.015500,-0.024700]
$Bone:LowerLeg (Left) @ [0.073201,-0.401500,-0.024700]
$Bone:Foot (Left) @ [0.073200,-0.844500,-0.024700]
LEIFANG
$Bone:Pelvis (Root) @ [0.000000,0.000000,0.000000]
$Bone:Torso @ [0.000000,0.195900,-0.010000]
$Bone:Neck @ [0.000000,0.478400,-0.020000]
$Bone:UpperArm (Left) @ [0.117200,0.420900,-0.034900]
$Bone:ForeArm (Left) @ [0.332800,0.420900,-0.034900]
$Bone:Hand (Left) @ [0.548399,0.420898,-0.034900]
$Bone:UpperArm (Right) @ [-0.117200,0.420900,-0.034900]
$Bone:ForeArm (Right) @ [-0.332800,0.420900,-0.034900]
$Bone:Hand (Right) @ [-0.548399,0.420898,-0.034900]
$Bone:Thigh (Left) @ [0.071200,-0.009800,-0.024000]
$Bone:LowerLeg (Left) @ [0.071200,-0.424800,-0.024000]
$Bone:Foot (Left) @ [0.071200,-0.839800,-0.024000]
$Bone:Thigh (Right) @ [-0.071200,-0.009800,-0.024000]
$Bone:LowerLeg (Right) @ [-0.071200,-0.424797,-0.024000]
$Bone:Foot (Right) @ [-0.071200,-0.839800,-0.024000]