Very cold in Russia? Well, you get better, we can expectflatz wrote: No, sorry. I am sick and resting in a bed. =(
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
L.A. Noire
-
- veteran
- Posts: 87
- Joined: Sat Mar 13, 2010 3:59 pm
- Has thanked: 44 times
- Been thanked: 2 times
Re: L.A. Noire
-
- ultra-veteran
- Posts: 351
- Joined: Mon Apr 26, 2010 6:51 am
- Has thanked: 105 times
- Been thanked: 15 times
Re: L.A. Noire
Any updates besides flatz's translation hacks? Is falo still working on the model formats?
-
- ultra-veteran
- Posts: 351
- Joined: Mon Apr 26, 2010 6:51 am
- Has thanked: 105 times
- Been thanked: 15 times
-
- mega-veteran
- Posts: 172
- Joined: Mon May 23, 2011 2:43 am
- Has thanked: 3 times
- Been thanked: 7 times
Re: L.A. Noire
if you are putting in the effort(excellent work btw), then you must have an inkling at least that it's possible?
btw, have you located where models are? so i can do replacement by changing file name?
-
- ultra-veteran
- Posts: 351
- Joined: Mon Apr 26, 2010 6:51 am
- Has thanked: 105 times
- Been thanked: 15 times
Re: L.A. Noire
Ped models are located in the characters.big.pc archive. We can do some simple switch-e-roo stuff on it, but we'll have to wait until Falo, Flatz or some kind lad manages to crack the TRM model format.
-
- ultra-veteran
- Posts: 351
- Joined: Mon Apr 26, 2010 6:51 am
- Has thanked: 105 times
- Been thanked: 15 times
Re: L.A. Noire
What I meant was rename one of the files to another. And I'm not sure about Kram's tools, either.odrin wrote:hi, huckleberry, how to switcheroo? have steps for it? i downloaded kramla's tools but i don't know how to use it.
-
- mega-veteran
- Posts: 172
- Joined: Mon May 23, 2011 2:43 am
- Has thanked: 3 times
- Been thanked: 7 times
Re: L.A. Noire
do you mean the falo unpacker? i am using it now. he says the game loads files directly from harddrive once you extract them and it has the proper name. however the change i have committed does not show in the game. what i did was experiment with cole phelps chunks from character.big.pc.
now i have the folder in the install directory ie. intermediate/chunks/characters...etc
but the changes are not taking effect.
now i have the folder in the install directory ie. intermediate/chunks/characters...etc
but the changes are not taking effect.
-
- veteran
- Posts: 87
- Joined: Sat Mar 13, 2010 3:59 pm
- Has thanked: 44 times
- Been thanked: 2 times
-
- ultra-n00b
- Posts: 5
- Joined: Thu Nov 24, 2011 1:10 am
- Location: Calverton, New York
- Has thanked: 1 time
- Been thanked: 1 time
- Contact:
-
- ultra-veteran
- Posts: 351
- Joined: Mon Apr 26, 2010 6:51 am
- Has thanked: 105 times
- Been thanked: 15 times
Re: L.A. Noire
Yep, still waiting for 'em. IDK why Boris of ENBSeries fame and the guy who made ZModeler were so egoistic about not modding the game.CarsonGallo wrote:Any modders in Da House?