Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Forza Motorsport Resource Extraction (.carbin)

Post questions about game models here, or help out others!
vladikkgg
ultra-n00b
Posts: 6
Joined: Tue Nov 01, 2011 1:44 pm
Has thanked: 5 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by vladikkgg »

Good luck to the author in the construction of this program!
I'll wait for the official version of the program ...
Last edited by vladikkgg on Sat Nov 05, 2011 9:01 pm, edited 1 time in total.
TomWin
veteran
Posts: 146
Joined: Sun Apr 11, 2010 7:46 pm
Has thanked: 16 times
Been thanked: 9 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by TomWin »

that question should by asked by PM, it's not warez forum.

some people buy DLCs
toolieo
veteran
Posts: 123
Joined: Sun Mar 21, 2010 2:16 pm
Location: Australia
Has thanked: 6 times
Been thanked: 3 times
Contact:

Re: Forza Motorsport Resource Extraction (.carbin)

Post by toolieo »

*Due to PM's*

I brought the DLC and will not hand it out to anyone. Only user I would send a example to would be "Ernegien" if he asked, as it would be used as research purposes.

Which states why I posted the image it was to confirm nothing was changed from new DLC. Just encase Turn10 decided to do something different.
Image
bigBear
mega-veteran
mega-veteran
Posts: 183
Joined: Thu Oct 08, 2009 7:51 pm
Has thanked: 6 times
Been thanked: 10 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

Of course the DLC models are fine in Forza Studio.
They can't change the engine so they can't have different carbin formats.

American Muscle Carpack works fine too.
Bregel
beginner
Posts: 22
Joined: Mon Oct 10, 2011 12:13 pm
Has thanked: 1 time
Been thanked: 2 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Bregel »

Agreed, nothing change in file format. People said that these dlc was there when they release the original one.

Sample pic.
Image

Edit:
For some people who pm me, like toolieo said, we are not talking about sharing files here. Sorry guys, cant help you. :)
bigBear
mega-veteran
mega-veteran
Posts: 183
Joined: Thu Oct 08, 2009 7:51 pm
Has thanked: 6 times
Been thanked: 10 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

The best thing is Google, clear and loud.

Btw, I'm having great times with the Autovista Revénton.
I used my own textures and mapped them myself.
I'll post screens lately, it's been a while.
bigBear
mega-veteran
mega-veteran
Posts: 183
Joined: Thu Oct 08, 2009 7:51 pm
Has thanked: 6 times
Been thanked: 10 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

As promised I do show some screenshots.


Image Image Image Image


My own textures and some are editted like the stitches.

I'm darn glad Energien took the time for the second unofficial beta release!
I appreciate your work, Energien! :)
JU57FL1P
beginner
Posts: 23
Joined: Sun May 29, 2011 11:16 am

Re: Forza Motorsport Resource Extraction (.carbin)

Post by JU57FL1P »

I've got a small problem, got an error "slipped past the goalie" or smthing...

Code: Select all

System.NullReferenceException: Object reference not set to an instance of an object.
   at ForzaStudio.ForzaStudioForm.mnuOpen_Click(Object sender, EventArgs e) in C:\Development\C# .NET\Forza Studio\ForzaStudioForm.cs:line 180
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
any ideas? i searched the thread but nothing...
bigBear
mega-veteran
mega-veteran
Posts: 183
Joined: Thu Oct 08, 2009 7:51 pm
Has thanked: 6 times
Been thanked: 10 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

@above^

Wich file are you trying to import?
At the moment only the exterior and interior supported.
And they must only be lod0.
Other files like rims. wheels, brakes, rotors etc are not supoorted.


Some new pictures:

Image Image Image Image Image


I guess only I have fun with this :P
minime891
advanced
Posts: 62
Joined: Sat Apr 10, 2010 7:43 pm
Has thanked: 24 times
Been thanked: 33 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by minime891 »

It does also open slod models.
And i am also having fun with it. :wink:
Image
Bregel
beginner
Posts: 22
Joined: Mon Oct 10, 2011 12:13 pm
Has thanked: 1 time
Been thanked: 2 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by Bregel »

minime891 wrote:It does also open slod models.
And i am also having fun with it. :wink:
Image
What game is that sir?
JU57FL1P
beginner
Posts: 23
Joined: Sun May 29, 2011 11:16 am

Re: Forza Motorsport Resource Extraction (.carbin)

Post by JU57FL1P »

bigBear wrote:@above^

Wich file are you trying to import?
At the moment only the exterior and interior supported.
And they must only be lod0.
Other files like rims. wheels, brakes, rotors etc are not supoorted.
I tried the dlc cars. and i've got this atm. forza-studio-7.9.10
couldn't find any newer one. and NONE of the carbin files worn for any car. wanna have some fun with models allready... :D

Edit: found a newer beta release or smthing... got it to work! thanks!
bigBear
mega-veteran
mega-veteran
Posts: 183
Joined: Thu Oct 08, 2009 7:51 pm
Has thanked: 6 times
Been thanked: 10 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

Bregel wrote:
minime891 wrote:It does also open slod models.
And i am also having fun with it. :wink:
Image
What game is that sir?
Seeing the wheeltexture I assume it's TDU.
minime891
advanced
Posts: 62
Joined: Sat Apr 10, 2010 7:43 pm
Has thanked: 24 times
Been thanked: 33 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by minime891 »

Yep it is TDU1, as you can see aswell by the stock disc/calipers.
pawlo922
beginner
Posts: 25
Joined: Thu Apr 22, 2010 8:38 pm
Has thanked: 6 times
Been thanked: 2 times

Re: Forza Motorsport Resource Extraction (.carbin)

Post by pawlo922 »

Thanks Ernegien works perfect :D
Image
Post Reply