Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Might and Magic Heroes VI *.ORC

The Original Forum. Game archives, full of resources. How to open them? Get help here.
User avatar
TaylorMouse
ultra-veteran
ultra-veteran
Posts: 348
Joined: Mon Sep 26, 2011 12:51 pm
Has thanked: 11 times
Been thanked: 89 times

Re: Might and Magic Heroes VI *.ORC

Post by TaylorMouse »

So anyone working/found anything on the 3D models ??

T.
Crazy99
ultra-n00b
Posts: 4
Joined: Sun Oct 23, 2011 7:55 am

Re: Might and Magic Heroes VI *.ORC

Post by Crazy99 »

muhtar wrote:
Crazy99 wrote:I already had it, uninstalled it, reinstalled it. orc program still crashes
How you run the program? Not by double-clicking, I hope?
yes I run it by double clicking it, I didn't see any instructions anywhere? am i supposed to just drop orc files on the exe?
User avatar
TaylorMouse
ultra-veteran
ultra-veteran
Posts: 348
Joined: Mon Sep 26, 2011 12:51 pm
Has thanked: 11 times
Been thanked: 89 times

Re: Might and Magic Heroes VI *.ORC

Post by TaylorMouse »

I downloaded the last tool, and yes you just drop the files onto it (well that is what I did)
it only worked for 1 file, data_03.orc, the rest crashed....

And the data 03 did not have anything interesting about 3D models, it did have the UI in flash file format though

Anyone any ideas?

T.
Lygatt
n00b
Posts: 12
Joined: Fri Aug 26, 2011 2:22 pm

Re: Might and Magic Heroes VI *.ORC

Post by Lygatt »

Strange it worked perfectly for me, I was able to convert all data*.orc files, except the Data with the language (Data.de-de.orc, Data.es-es.orc...) to a compressed zip format. I just dragged and dropped the *.orc archives to the orc2zip tool by muhtar (thank you again).
If I am not wrong the textures are located in Data4.orc, Data5.orc and Data6.orc archives.
Data3.orc contains only the sound of the game (music, voices, effect..).
tom
ultra-n00b
Posts: 2
Joined: Sat Oct 22, 2011 7:20 am

Re: Might and Magic Heroes VI *.ORC

Post by tom »

Crazy99 wrote:
muhtar wrote:
Crazy99 wrote:I already had it, uninstalled it, reinstalled it. orc program still crashes
How you run the program? Not by double-clicking, I hope?
yes I run it by double clicking it, I didn't see any instructions anywhere? am i supposed to just drop orc files on the exe?
just dragged and dropped the *.orc archives to the ORC_Tools_orc2zip.exe (thx muhtar)

I think these files Data1 and Data7 contains the models (format *.gobj )
User avatar
TaylorMouse
ultra-veteran
ultra-veteran
Posts: 348
Joined: Mon Sep 26, 2011 12:51 pm
Has thanked: 11 times
Been thanked: 89 times

Re: Might and Magic Heroes VI *.ORC

Post by TaylorMouse »

I believe you are right, the .gobj is a 3D object, I am looking into the anastasya.gobj file, which contains already on first site some interesting data such as textures, bones,standard animation

Just need to figure out the rest :/

T.
Crazy99
ultra-n00b
Posts: 4
Joined: Sun Oct 23, 2011 7:55 am

Re: Might and Magic Heroes VI *.ORC

Post by Crazy99 »

can someone with the deluxe / collectors edition extract their files and find the "Heart of Nightmares" map (.scn file) probably. And post it somewhere I can maybe download and play it? Would be awesome if that worked.
bero
ultra-n00b
Posts: 6
Joined: Sun Dec 26, 2010 6:05 pm
Been thanked: 2 times

Re: Might and Magic Heroes VI *.ORC

Post by bero »

megaupload closed,

can anyone re-upload packer/unpacker ?
Axsis
advanced
Posts: 48
Joined: Fri Oct 21, 2011 12:55 pm
Has thanked: 2 times
Been thanked: 26 times

Re: Might and Magic Heroes VI *.ORC

Post by Axsis »

but multiupload is still alive ;)
viewtopic.php?p=61067#p61067
tahar
ultra-n00b
Posts: 2
Joined: Wed Aug 17, 2011 10:20 pm
Has thanked: 2 times

Re: Might and Magic Heroes VI *.ORC

Post by tahar »

Hello,
I wanted to know if someone can upload the converters somewhere else please. I ask you this because I can't get them.
Thanks to understand and Thanks in advance ;)
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

Re: Might and Magic Heroes VI *.ORC

Post by finale00 »

Multiupload links are down for me as well.
Did the site get fried as well?

Some gobj files would be cool.
tahar
ultra-n00b
Posts: 2
Joined: Wed Aug 17, 2011 10:20 pm
Has thanked: 2 times

Re: Might and Magic Heroes VI *.ORC

Post by tahar »

Hello again,
I found thoses file somewhere else, maybe it can help you too :)

Heroes_VI_GameOrc_Editor.rar :
http://www.mediafire.com/?b4vn1hpi20ymp7i

orc2zip-zip2orc-rtm.rar :
http://www.mediafire.com/?fugn7ydy7ooath4
How to use Game.orc editor.

Instructions:
1) unpack archive content to game dir;
2) unpack all contents of Data*.orc files to new folder (orc2zip on them and then extract to this new folder);
3) run runeditor.cmd
4) wait until scenario editor loaded;
5) in dialog "Game Editor" press the "OK" button;
6) when game editor is loaded open the game.orc file.

Warning. game.orc will not be saved correctly if you unpacks not all *.orc files.

And yes, the editor is very unstable.
I didn't tested them.
I hope it will help you.
Have fun.
junk angel
veteran
Posts: 82
Joined: Thu Jan 14, 2010 4:38 pm
Has thanked: 1 time
Been thanked: 4 times

Re: Might and Magic Heroes VI *.ORC

Post by junk angel »

Sorry for the necro, but did anyone manage to do anything with the GOBJ files?

I can provide examples if needed
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

Re: Might and Magic Heroes VI *.ORC

Post by finale00 »

viewtopic.php?f=16&t=8582

But I'm busy so I won't be able to look at this for the week.
Maybe someone can look at it and write up a simple parser for the chunk-based format.
Post Reply