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Ninja storm 2 .bnsf/.xma sound files
Ninja storm 2 .bnsf/.xma sound files
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Re: Ninja storm 2 .bnsf/.xma sound files
The PS3 version seems to work fine for me in vgmstream as far back as r931, make sure you're getting a recent version from http://hcs64.com/files/vgmstream/
The XMA starts at 0x100, you can extract this either with (xma_test is in xma_parse at http://hcs64.com/vgm_ripping.html) or just cutting off the first 0x100 bytes. Then prepend a mono header (such as http://hcs64.com/files/xma_header_mono.zip) and it should covert ok with towav.
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The XMA starts at 0x100, you can extract this either with
Code: Select all
xma_test infile.xma -o 0x100 -r outfile.xma
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Re: Ninja storm 2 .bnsf/.xma sound files
Trying test.exe did convert them into playable .wav. Strange that the winamp plugin wouldn't work for me
Thanks for the answer on how to convert both
Thanks for the answer on how to convert both
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Re: Ninja storm 2 .bnsf/.xma sound files
It's probably just that these sounds are all very short, and the output plugin (or maybe the vgmstream plugin's interface with the output plugin?) didn't handle < 1 second files very well.