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MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post questions about game models here, or help out others!
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ultimaespio
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by ultimaespio »

Highpoly ones have more depth. They have moveable eyes and mouths and the like. Roxas' is H_EX510.MDLX.

While I'm here, has anyone found W_EX010_RX_BTLF_L.mset?
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

Sorry but I didn't make the list for nothngs,

My list show you all model name (ex. H_ex710.mdlx, N_Ex75.mdlx ecc...) and their relativ character connected to them (Riku, etc...)


The H model is the Higpoly model cause they can "speak"
The B model is the Battle model
The N Model is for the NPC character
The W Model is the Weapon Model
The M model is the Enemyes Model
Ecc...


Please Read my list I did that for help everyone =D, i relink my List whitout you have to find it in the discussion:
List 1.0.pdf
http://www.mediafire.com/?nspnj9r647dywjj


P.S.=@Mset:Yuo can insert his name in the nametable of falo's dumper
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Devilot
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Devilot »

thank you! still can't find falo's dumper but it is a good idea.
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

Devilot wrote:thank you! still can't find falo's dumper but it is a good idea.
Happy for been of any help =D :lol: :keke: :] 8D :roll: :wink: :) :D (:
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Devilot »

can someone post pictures/videos of Kh1 animations?
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

I've yet posted =D in the before page they work all well whit 3dsmax =D Using my trick XD =D
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Devilot »

that is a kh2 anim :P I ask because I am far from my usual hardware and can't test it.
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

XD and.., unfortunately I'm migrating and i'm making order in my room so I can power on my laptop(I have there my files) and show you a proof as can i can do it i will post ok?
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Devilot »

too kind :D
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

Sorry, but for "migrating" i wasn't mean "migrating from Italy to another nation" I mean form a room to another XD :wink: I ha d all of my 5 computer (two mac excluded) all in the DSalon which is big but now, which the Summer is over, and i have to return to school (this year i will do the Ninth Grade =D after all I have 14 Years old =D) i have to remake order in my house, although my parent will kill me or my pc or even my pc and I XD after a lll is not a difficult task XD and, after all I Love go to school <3 =D 8D :) (: :keke:
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by BakameExcalibur »

Apologies if it's been uploaded somewhere in this topic/forum, but can someone point me to where KHDumperX is, or a dumper that can extract the .ASET files from my US KHII disc? (I don't have Final Mix+, since it was never released Stateside.)
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Mirrorman95 »

The KH2DumperX is at http://xeeynamo.blogspot.com/2011/07/ki ... l-mix.html . It can't extract ASETs themselves; only Revelation's modified khkh xldMii can turn MSETs to ASETs.

Also, does anyone think we could make a program to separate the bones and textures and meshes from MDLXs just like BBS Modding Station can do with PMOs?

And kkdf2, what's with your new ball game?
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Xemnass »

@separating the things:
I think that we can do this XD according to kkdf2's documentation which i re-uploaded there was written and was shown how the mdlx is do ( TIM header, Mesh Header, Bones Header ) so i think that is possible =D, I think XD
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by Mirrorman95 »

I guess we could do that. A simple deconstruction.

By the way, kkdf2 has updated his KH2 Map Viewer and Extraction programs so that now, you can drop a two-dimensional rectangle into any map area. http://kkdf2.sakura.ne.jp/pcsx2lair/expack1g'.7z
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
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Re: MSET RESEARCH PROJECT + FILES UPLOADED + SOURCES

Post by BakameExcalibur »

@Mirrorman95 Thanks! Got everything re-extracted and dumped, and am currently assigning ASETs to the appropriate characters.
Still got a question, and that is if there's a way to get .ANBs packed into an .ASET or .MSET. Would just packing the appropriate .ANBs into a .zip labeled as a .MSET work?

edit: Nope, packing didn't work.
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